예제 #1
0
	private void SetAi(CannonPlayer player, bool ai) {
		if (ai) {
			PlayerInput input = player.GetComponent<PlayerInput>();
			PlayerInput inputMarker = player.marker.GetComponent<PlayerInput>();
			
			Destroy(input);
			Destroy(inputMarker);
			
			player.SetAiControlled(true);
			player.SetWall(activeWall);
		}
	}
예제 #2
0
	private void SetPlayerColor(CannonPlayer player, string color) {
		Material mat = pRed;
		
		if (color.Equals("RED")) {
			mat = pRed;
		} else if (color.Equals("GREEN")) {
			mat = pGreen;
		} else if (color.Equals("BLUE")) {
			mat = pBlue;
		} else if (color.Equals("PINK")) {
			mat = pPink;
		}
		
		player.Color = mat;
	}