예제 #1
0
 protected override void HandleCollusion(CannonBomb other, List <Direction> dirs)
 {
     collidesWithNow.Add(other);
 }
예제 #2
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 protected virtual void HandleCollusion(CannonBomb other, List <Direction> dirs)
 {
 }
예제 #3
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 protected override void HandleCollusion(CannonBomb other, List <Direction> dirs)
 {
     base.HandleCollusion(other, dirs);
     HitMrio(other);
 }
예제 #4
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 protected override void HandleCollusion(CannonBomb other, List <Direction> dirs)
 {
     base.HandleCollusion(other, dirs);
     isNeedDisposal = true;
 }