void Start() { cam = Camera.main; candieCtrl = CandiesControllerObj.GetComponent <CandiesController> (); BoardGenerate(9, 9); }
void Start() { points = 0; canCtr = GameObject.FindGameObjectWithTag("CandiesController"); canCtrScript = canCtr.GetComponent <CandiesController> (); startPos = transform.position; startRot = transform.rotation; transform.position = new Vector2(startPos.x, startPos.y + 40.0f); }