public void Connect() { connected = !connected; SatMove_Script.toggleFixPosition(); Bubble_Script.actionBubbleStop(); Act1Button_Script.activate1(); Connection.text = touching.name.ToString(); CancelButton_Script.CancelStart(); }
public void Connect() { connected = !connected; Gears.transform.position = touching.transform.TransformPoint(connectPos); GearMove_Script.toggleFixPosition(); Bubble_Script.actionBubbleStop(); Act1Button_Script.activate1(); Connection.text = touching.name.ToString(); CancelButton_Script.CancelStart(); }
public void Connect() { Act2Button_Script.activate1(); Act3Button_Script.activate1(); connected = !connected; PumpMove_Script.toggleFixPosition(); CancelButton2_Script.CancelStart(); Bubble_Script2.actionBubble2Stop(); Act1Button_Script.activate1(); }
void Update() { if (lifting == true) { touching.transform.position = transform.TransformPoint(liftPos); CancelButton_Script.CancelStart(); Light_Script.actionBubbleStart(); Circle_Script.actionBubbleStart(); Bubble_Script.actionBubbleStop(); AnimArms_Script.Lift(); } if (force > 0) { force = force - forceReducer * Time.deltaTime; } if (force > 30f) { forceReducerConstant = 3f; } else if (force > 25f) { forceReducerConstant = 2.75f; } else if (force > 15f) { forceReducerConstant = 2.55f; } else { forceReducerConstant = 2.5f; } if (forceIncreaser < 1.25) { forceIncreaser = forceIncreaser + .1f * Time.deltaTime; } if (forceReducer > .5) { forceReducer = forceReducer - .1f * Time.deltaTime; } }
public void WaterWall() { Bubble_Script.actionBubbleStop(); CancelButton_Script.CancelStart(); }