public void should_not_be_equal_to_other_unit_patterns() { // --arrange var target1 = new CanBeInstantiated(); var target2 = new Util.OtherUnitPattern(); // --assert target1.Equals(target2).Should().BeFalse(); target2.Equals(target1).Should().BeFalse(); }
public void all_instances_should_be_equal() { // --arrange var target1 = new CanBeInstantiated(); var target2 = new CanBeInstantiated(); // --assert target1.Equals(target2).Should().BeTrue(); target2.Equals(target1).Should().BeTrue(); }