예제 #1
0
 // Use this for initialization
 void Start()
 {
     parent = gameObject.GetComponentInParent <CampScript>();
 }
예제 #2
0
 private void Awake()
 {
     Instance = this;
     GameProgressData.LoadProgress();
     GameProgressData.EnableSave = true;
 }
 // Use this for initialization
 void Start()
 {
     parent = gameObject.GetComponentInParent<CampScript>();
 }