private void CameraZoom(CameraZoomMsg msg) { if (msg.isZoom) { gra.SetActive(true); } else { gra.SetActive(false); } character_Controller.ZoomInOut(msg.isZoom); }
private void CameraZoom(CameraZoomMsg msg) { if (msg.isZoom) { holoplay.size = 0.2f; holoplay.transform.localPosition = new Vector3(0, 0.7f, -1); } else { holoplay.size = holoplaySize; holoplay.transform.localPosition = vec3Holoplay; } Debug.Log(msg.isZoom); }
private void CameraZoom(CameraZoomMsg msg) { if (msg.isZoom) { frontCamera.transform.position = frontFacial; rightCamera.transform.position = rightFacial; leftCamera.transform.position = leftFacial; frontCamera.orthographicSize = 0.36f; rightCamera.orthographicSize = 0.2f; leftCamera.orthographicSize = 0.2f; } else { frontCamera.transform.position = frontOri; rightCamera.transform.position = rightOri; leftCamera.transform.position = leftOri; frontCamera.orthographicSize = 1.8f; rightCamera.orthographicSize = 1; leftCamera.orthographicSize = 1; } }
private void CameraZoom(CameraZoomMsg msg) { //nowCharacter_Controller.ZoomInOut(msg.isZoom); }