예제 #1
0
    public void SetState(GameState s)
    {
        switch (s)
        {
        case GameState.BEFORE_FIRE:
        {
            cw.SetHMDOrigin(gunCameraPos);
        }
        break;

        case GameState.BULLET_MISS:
        {
            bullet.transform.parent                    = transform;
            bullet.transform.localPosition             = Vector3.zero;
            bullet.transform.localRotation             = Quaternion.identity;
            bullet.GetComponent <Rigidbody>().velocity = Vector3.zero;

            cw.SetCameraFollow(gunCameraPos);

            startRotation = transform.rotation.eulerAngles;
            x             = 0;
            y             = 0;
        }
        break;

        case GameState.CLEAR:
        {
            cw.SetHMDOrigin(GameClear);
        }
        break;
        }

        state = s;
    }