예제 #1
0
 public void CombineWithCameras(CameraSystemGroup cameraSystemGroup)
 {
     if (!disableMonsterSpawning)
     {
         monsterSpawnSystem.cameraSystem = cameraSystemGroup.cameraSystem;
     }
 }
예제 #2
0
 public void CombineWithCameras(CameraSystemGroup cameraSystemGroup)
 {
     voxelRaycastSystem.cameraSystem = cameraSystemGroup.cameraSystem;
 }
예제 #3
0
 public void CombineWithCameras(CameraSystemGroup cameraSystemGroup)
 {
     menuSpawnSystem.cameraSystem   = cameraSystemGroup.cameraSystem;
     damagePopupSystem.cameraSystem = cameraSystemGroup.cameraSystem;
 }