예제 #1
0
 // +rotate kd
 private float RotateKDItem_id_5(float KDrotate)
 {
     KDrotate -= 0.3f;
     item_id   = 0;
     Debug.Log("Cooldown of rotate decrease to: " + KDrotate + "!");
     camScript.SetKD(KDturn);
     return(KDrotate);
 }
예제 #2
0
    /// <summary>
    /// Начальная инициализация
    /// </summary>
    private void Start()
    {
        allive            = true;
        Damage            = 10;
        hp                = Maxhp;
        money             = startmoney;
        Physics2D.gravity = new Vector2(0, -30f);
        anim              = GetComponent <Animator>();

        camScript = camera1.GetComponent <CameraSmooth>();
        camScript.SetKD(KDturn);

//		UIMoneyText = UIMoney.GetComponent<TextMesh> ();
    }
    /// <summary>
    /// Начальная инициализация
    /// </summary>
    private void Start()
    {
        allive = true;
        Damage = 10;
        hp = Maxhp;
        money = startmoney;
        Physics2D.gravity = new Vector2 (0, -30f);
        anim = GetComponent<Animator>();

        camScript=camera1.GetComponent<CameraSmooth>();
        camScript.SetKD(KDturn);

        //		UIMoneyText = UIMoney.GetComponent<TextMesh> ();
    }