private void Init() { Mapper.Initialize(cfg => { cfg.AddProfile <ModelProfile>(); }); _configManager = new ConfigManager(); _config = _configManager.GetConfig(); string connectionString = _config.DatabaseSource; IHeatMapRepository heatMapRepository = new HeatMapRepository(connectionString); ICountingRepository countingRepository = new CountingRepository(connectionString); _dataManager = new DataManager(heatMapRepository, countingRepository); IReportRepository reportRepository = new ReportRepository(connectionString); _reportManager = new ReportManager(reportRepository); ICameraRepository cameraRepository = new CameraRepository(connectionString); _cameraManager = new CameraManager(cameraRepository); }
public async Task <IHttpActionResult> ChangeLogo(Camera camera) { //此时需要保证camera.Logo必须存在数据 if (camera == null || camera.Logo == null) { return(BadRequest()); } if (!System.IO.File.Exists(camera.Logo.FilePath)) { return(InternalServerError(new Exception("Logo图片不存在!"))); } try { //这里可能还需要保存这个Logo数据 var rep = new CameraRepository(db); var ret = await rep.ChangeLogo(camera); if (ret) { return(Ok()); } else { return(InternalServerError(new Exception("更新失败!"))); } } catch (Exception exp) { return(InternalServerError(exp)); } }
// GET: Camera public ActionResult Index() { CameraRepository r = new CameraRepository(); List <CameraModel> camere = r.GetAll(); return(View(camere)); }
public async Task <Camera> Save(Camera entity) { if (entity == null) { return(null); } try { var rep = new CameraRepository(db); if (entity.ID == Guid.Empty) { await rep.Create(entity); //entity.ID = Guid.NewGuid(); //entity.CreateUser = HttpContext.Current.User.Identity.Name; //entity.UpdateUser = HttpContext.Current.User.Identity.Name; //rep.Insert(entity); //db.SaveChanges(); } else { entity.UpdateTime = DateTime.Now; entity.UpdateUser = HttpContext.Current.User.Identity.Name; rep.Update(entity); db.SaveChanges(); } return(entity); } catch (Exception exp) { throw exp; } }
public async Task <IHttpActionResult> RestartDevice(Camera camera) { //此时需要保证camera.Logo必须存在数据 if (camera == null) { return(BadRequest()); } try { var rep = new CameraRepository(db); var ret = await rep.RestartDevice(camera); if (ret) { return(Ok()); } else { return(InternalServerError(new Exception("重启设备失败!"))); } } catch (Exception exp) { return(InternalServerError(exp)); } }
public Camera Delete(Camera entiry) { var rep = new CameraRepository(db); rep.Delete(entiry); db.SaveChanges(); return(entiry); }
static void RunOptions(Options opts) { var name = opts.Name; var repository = new CameraRepository(); //TODO: Dependency Injection foreach (var camera in repository.FindByPartOfName(name)) { Console.WriteLine(camera.ToString()); } }
public ActionResult Adauga(CameraModel camera) { CameraRepository r = new CameraRepository(); r.Add(camera); return(RedirectToAction("Index")); ViewBag.TipCamere = TipCameraSelectie.Selectii(); }
public ActionResult Editeaza(RezervareModel rezervare) { if (ModelState.IsValid) { CameraRepository c = new CameraRepository(); var camereGasite = c.CautaCamereDisponibile(rezervare.CheckIn, rezervare.CheckOut, rezervare.TipCamera); if (camereGasite > 0) { RezervariRepository r = new RezervariRepository(); r.Update(rezervare); return(RedirectToAction("Index")); } ModelState.AddModelError("TipCamera", "Nu mai este disponibilitate, verificati ce date sunt disponibile in rezervari"); } ViewBag.TipCamere = TipCameraSelectie.Selectii(); return(View(rezervare)); }
public ActionResult AdaugaRezervare(RezervareModel rezervare) { if (ModelState.IsValid) { CameraRepository c = new CameraRepository(); var camereGasite = c.CautaCamereDisponibile(rezervare.CheckIn, rezervare.CheckOut, rezervare.TipCamera); if (camereGasite > 0) { RezervariRepository r = new RezervariRepository(); r.Add(rezervare); return(RedirectToAction("Multumire")); } ModelState.AddModelError("TipCamera", "Nu avem disponibilitate, va rugam selectati o alta perioada sau alt tip de camera."); } ViewBag.TipCamere = TipCameraSelectie.Selectii(); return(View(rezervare)); }
public CamerasModel() { cameraRepository = new CameraRepository(); categoryRepository = new CategoryRepository(); cameraCategoryRepository = new CameraCategoryRepository(); var mapperConfig = new MapperConfiguration(cfg => { cfg.CreateMap <Camera, CameraEntity>(); cfg.CreateMap <Camera, CameraEntity>().ReverseMap(); cfg.CreateMap <Category, CategoryEntity>(); cfg.CreateMap <Category, CategoryEntity>().ReverseMap(); cfg.CreateMap <Entities.CamerasCategories, DAL.Entities.CamerasCategories>(); cfg.CreateMap <Entities.CamerasCategories, DAL.Entities.CamerasCategories>().ReverseMap(); }); mapper = new Mapper(mapperConfig); }
public CameraService() { cameraRepository = new CameraRepository(); }
public void RunQueryThread() { //开启一个线程,不停的获取数据,然后查询数据 System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ThreadStart(async() => { var db = new ApplicationDbContext(); var rep = new CheckinRecordRepository(db); var repCamera = new CameraRepository(db); var repEmployee = new EmployeeRepository(db); var service = new UFaceService(); DateTime prev = DateTime.Now; while (true) { if (HasExit) { break; } try { if (dictCamera == null || dictCamera.Length == 0) { //查询数据库获取相机信息 var cameras = repCamera.Get(); dictCamera = cameras.ToArray(); } if (dictCamera == null) { System.Threading.Thread.Sleep(10); continue; } foreach (var v in dictCamera) { if (HasExit) { break; } Camera camera = v; int length = -1; int index = 0; string startTime = "0"; string endTime = "0"; var now = DateTime.Now; if (dictDateTime.ContainsKey(v.IP)) { //如果在deltaTime毫秒之内,不做处理 var delta = now - dictDateTime[v.IP]; if (delta.Minutes * 60000 + delta.Seconds * 1000 + delta.Milliseconds < deltaTime) { continue; } // startTime = dictDateTime[v.IP].ToString(@"yyyy-MM-dd hh\:mm\:ss"); endTime = now.ToString(@"yyyy-MM-dd hh\:mm\:ss"); dictDateTime[v.IP] = now; } else { dictDateTime.Add(v.IP, now); } var ret = await service.findRecords(camera, "-1", length, index, startTime, endTime); if (null != ret) { //把数据插入数据库 if (null != ret.records) { //这里面的操作都比较费时 if (HasExit) { break; } var lst = new List <CheckinRecord>(); foreach (var rec in ret.records) { //需要从数据库获取数据 var peoples = repEmployee.Get(x => x.Code != null && x.Code.CompareTo(rec.personID) == 0); Employee employee = peoples == null || peoples.Count() == 0 ? null : peoples.ElementAt(0); var cr = new CheckinRecord() { InnerID = rec.ID, IP = camera.IP, Path = rec.path, PersonId = rec.personID, Time = rec.time, Type = rec.type, State = rec.state, CheckinTime = Utils.TimeHelper.UnixTime2DateTime(rec.time), //需要从unix时间戳转化得到 }; if (employee != null) { cr.EmployeeID = employee.ID; } // lst.Add(cr); } rep.Add(lst.ToArray()); } } // System.Threading.Thread.Sleep(10); } } catch (Exception exp) { System.Diagnostics.Debug.WriteLine(exp); } System.Threading.Thread.Sleep(10); } })); thread.IsBackground = true; thread.Start(); }
public static void LoadAllData() { if (s_localDatabase != null) { return; } #if UNITY_EDITOR System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch(); sw.Start(); #endif s_localDatabase = LoadDb(); SkillSystem.SkData.LoadData(); Pathea.Effect.EffectData.LoadData(); Pathea.Projectile.ProjectileData.LoadData(); Pathea.RequestRelation.LoadData(); Pathea.CampData.LoadData(); Pathea.ThreatData.LoadData(); Pathea.DamageData.LoadData(); HumanSoundData.LoadData(); ItemDropData.LoadData(); PELocalization.LoadData(); NaturalResAsset.NaturalRes.LoadData(); //SkillAsset.EffCastData.LoadData(); //SkillAsset.EffSkill.LoadData(); //SkillAsset.MergeSkill.LoadData(); //AnimData.LoadData(); //AnimSoundData.LoadData(); AiAsset.AiData.LoadData(); SoundAsset.SESoundBuff.LoadData(); SoundAsset.SESoundStory.LoadData(); //CharacterData.LoadCharacterData(); StoryDoodadMap.LoadData(); StoreRepository.LoadData(); NpcMissionDataRepository.LoadData(); //PlayerAttribute.LoadData(); MissionRepository.LoadData(); TalkRespository.LoadData(); //NpcRandomRepository.LoadData(); ShopRespository.LoadData(); WareHouseManager.LoadData(); //HeroTalkRepository.LoadData(); MutiPlayRandRespository.LoadData(); PromptRepository.LoadData(); //MapIconData.LoadDate(); //MapMaskData.LoadDate(); CampPatrolData.LoadDate(); Camp.LoadData(); RepProcessor.LoadData(); CloudManager.LoadData(); //BattleUnitData.LoadData(); TutorialData.LoadData(); //RepairMachineManager.LoadData(); MapMaskData.LoadDate(); MessageData.LoadData(); //lz-2016.07.13 Add it MonsterHandbookData.LoadData(); //lz-2016.07.20 Add it StoryRepository.LoadData(); RMRepository.LoadRandMission(); MisInitRepository.LoadData(); CameraRepository.LoadCameraPlot(); AdRMRepository.LoadData(); VCConfig.InitConfig(); Cutscene.LoadData(); // BuildBrushData.LoadBrush(); BSPattern.LoadBrush(); BSVoxelMatMap.Load(); BSBlockMatMap.Load(); BlockBuilding.LoadBuilding(); LifeFormRule.LoadData(); PlantInfo.LoadData(); MetalScanData.LoadData(); BattleConstData.LoadData(); CustomCharactor.CustomMetaData.LoadData(); SkillTreeInfo.LoadData(); VArtifactUtil.LoadData(); Pathea.ActionRelationData.LoadActionRelation(); //colony CSInfoMgr.LoadData(); ProcessingObjInfo.LoadData(); CSTradeInfoData.LoadData(); CampTradeIdData.LoadData(); AbnormalTypeTreatData.LoadData(); CSMedicineSupport.LoadData(); //RandomItemMgr RandomItemDataMgr.LoadData(); FecesData.LoadData(); //randomdungeon RandomDungeonDataBase.LoadData(); AbnormalData.LoadData(); PEAbnormalNoticeData.LoadData(); RelationInfo.LoadData(); EquipSetData.LoadData(); SuitSetData.LoadData(); CheatData.LoadData(); Pathea.NpcProtoDb.Load(); Pathea.MonsterProtoDb.Load(); Pathea.MonsterRandomDb.Load(); Pathea.MonsterGroupProtoDb.Load(); Pathea.RandomNpcDb.Load(); Pathea.PlayerProtoDb.Load(); Pathea.TowerProtoDb.Load(); Pathea.DoodadProtoDb.Load(); Pathea.AttPlusNPCData.Load(); Pathea.AttPlusBuffDb.Load(); Pathea.NpcTypeDb.Load(); Pathea.NpcRandomTalkDb.Load(); Pathea.NpcThinkDb.LoadData(); Pathea.NpcEatDb.LoadData(); Pathea.NpcRobotDb.Load(); Pathea.NPCScheduleData.Load(); Pathea.NpcVoiceDb.LoadData(); InGameAidData.LoadData(); //lz-2016.08.21 add it MountsSkillDb.LoadData(); #if UNITY_EDITOR sw.Stop(); Debug.Log("Database Loaded : " + sw.ElapsedMilliseconds); sw.Reset(); #else Debug.Log("Database Loaded"); #endif }
public IEnumerable <Camera> Query() { var rep = new CameraRepository(db); return(rep.Get()); }