// Use this for initialization void Start() { if (_cameraRaycat == null) { _cameraRaycat = GetComponent <CameraRaycat>(); } _cameraRaycat.OnLayerChanged += OnLayerChanged; }
void Start() { _thirdPersonCharacter = GetComponent <ThirdPersonCharacter>(); _cameraRaycat = Camera.main.GetComponent <CameraRaycat>(); }