public override object CreateConverter(ComponentEditor editor) { CameraPropertyConverter converter = new CameraPropertyConverter(); converter.Component = (Camera)editor.Component; return(converter); }
public override object CreateConverter(ComponentEditor editor) { object[] converters = new object[editor.Components.Length]; Component[] components = editor.Components; for (int i = 0; i < components.Length; ++i) { Camera camera = (Camera)components[i]; if (camera != null) { converters[i] = new CameraPropertyConverter { Component = camera }; } } return(converters); }