public void update() { float deltaTime = Time.deltaTime; if (screenBounds.isIn(Input.mousePosition)) { controllers.ForEach(controller => controller.update(deltaTime)); cameraMovementSystem.zoomCamera(Input.GetAxis("Mouse ScrollWheel")); } cameraMovementSystem.update(); }
public void update() { if (!enabled) { return; } mouseInputSystem.update(); mouseMovementSystem.update(); cameraInputSystem.update(); cameraMovementSystem.update(); }