private static void JSAlignGameObject(string _activity, string _params) { try { JSONNode root = JSON.Parse(_params); string uuid = root["uuid"].Value; GameObject go = ResourceMgr.FindGameObject(uuid); if (null == go) { onNotify("GameObject " + uuid + " is not exists!"); return; } CameraMgr.Align(go.transform); } catch (System.Exception e) { onNotify("Parse json has error: " + e.Message); } }