public static void ToggleFunction(bool toggleValue) { if (toggleValue) { // CameraMaskModeScript.MainInstance.CurrentMaskMode = CameraMaskModeScript.MaskMode.PotSpots; CameraMaskModeScript.SetMaskModeStatic(CameraMaskModeScript.MaskMode.PotSpots); } else { // CameraMaskModeScript.MainInstance.CurrentMaskMode = CameraMaskModeScript.MaskMode.Plants; CameraMaskModeScript.SetMaskModeStatic(CameraMaskModeScript.MaskMode.Plants); ChoosePotMenuScript.CloseStaticMenu(); } }
void Start() { MainInstance = this; mainCamera = GetComponent <Camera>(); CurrentMaskMode = InitMaskMode; }
public void OpenMenu() { StandardMenu.SetActive(false); CameraMaskModeScript.SetMaskModeStatic(CameraMaskModeScript.MaskMode.Plants); gameObject.SetActive(true); }