public void NextScene() { if (FindObjectOfType <CameraFade>() == null) { CameraFade.Create().StartAlphaFade(Color.white, false, 2f, 0f, () => { Object.Destroy(instScene); FadeIn(); Invoke("RateSetScene", 0.25f); }); } }
private void FadeIn() { CameraFade.Create().StartAlphaFade(Color.white, true, 2f, 0.25f); }