private void InitializeLocalPlayer() { if (!IsLocalActor) { return; } Debug.Log("Initializing local player"); _driver.Initialize(); _viewer = ViewerManager.Instance.AcquireViewer <Camera.Viewer>(); if (null != _viewer) { _viewer.Initialize(this); _weatherZoneEffect.ParticleSystemParent = _viewer.transform; } UIManager.Instance.InitializePlayerUI(this); if (null != UIManager.Instance.PlayerUI) { UIManager.Instance.PlayerUI.PlayerHUD.ShowInfoText(); } }