/// <summary> /// Check status of nest protect, startin alarm if necessary. /// </summary> private void Scan(NestRester nestRester) { JSON nestResponse = nestRester.GetNestData(); if (nestResponse != null) { if (nestResponse.devices != null) { if (nestResponse.devices.smoke_co_alarms != null && nestResponse.devices.smoke_co_alarms.Count > 0) { foreach (NestProtect np in nestResponse.devices.smoke_co_alarms.Values) { Console.WriteLine("co alarm state:" + np.co_alarm_state); Console.WriteLine("smoke alarm state:" + np.smoke_alarm_state); if (np.smoke_alarm_state.Equals("emergency")) { Program.ShowAlarm("SMOKE DETECTED"); } else if (np.co_alarm_state.Equals("emergency")) { Program.ShowAlarm("HIGH CO LEVEL.\nMOVE TO SAFETY."); } } } if (nestResponse.devices.cameras != null && nestResponse.devices.cameras.Count > 0) { foreach (NestCam cam in nestResponse.devices.cameras.Values) { CamEvent lastEvent = cam.last_event; if (lastEvent != null) { DateTimeOffset endTime = DateTimeOffset.Parse(lastEvent.end_time); //Invalidate camera events after 20 seconds. if (DateTimeOffset.UtcNow.Subtract(endTime.UtcDateTime).Seconds < 20) { Console.WriteLine("cam motion:" + cam.last_event.has_motion); Console.WriteLine("cam sound:" + cam.last_event.has_sound); Console.WriteLine("cam person:" + cam.last_event.has_person); if (Properties.Settings.Default.Person_Alarm && cam.last_event.has_person) { Program.ShowAlarm("CAMERA DETECTED PERSON"); } else if (Properties.Settings.Default.Motion_Alarm && cam.last_event.has_motion) { Program.ShowAlarm("CAMERA DETECTED MOTION"); } else if (Properties.Settings.Default.Sound_Alarm && cam.last_event.has_sound) { Program.ShowAlarm("CAMERA DETECTED SOUND"); } } } } } } } }
// Use this for initialization void Start() { rb = GetComponent <Rigidbody> (); rollingDice2 = GameObject.FindObjectOfType <DiceCheckZoneScript2>(); diceText = GameObject.FindObjectOfType <DiceNumberTextScript>(); Player1Dice2 = GameObject.FindWithTag("Player1").GetComponent <Player>(); Player2Dice2 = GameObject.FindWithTag("Player2").GetComponent <Player>(); camEv = GameObject.FindObjectOfType <CamEvent>(); }
// Use this for initialization void Start() { player_dice = GameObject.FindObjectOfType <DiceNumberTextScript>(); fp = GameObject.FindObjectOfType <FreeParking>(); cam = GameObject.FindObjectOfType <CamEvent>(); TargetPosition = this.transform.position; CurrentPosition = StartPosition; isDoneRolling1 = false; isDoneRolling2 = false; salary = 1500; count = 1; MoveQueueIndex = 9999; float SmoothTime = 0.05f; }
// Use this for initialization void Start() { c = GameObject.FindObjectOfType <Counter>(); diceValueDisplay = GetComponent <Text>(); diceCheck1 = GameObject.FindObjectOfType <DiceCheckZoneScript1>(); diceCheck2 = GameObject.FindObjectOfType <DiceCheckZoneScript2>(); camEv = GameObject.FindObjectOfType <CamEvent>(); playerToken1 = GameObject.FindWithTag("Player1").GetComponent <Player>(); playerToken2 = GameObject.FindWithTag("Player2").GetComponent <Player>(); action = GameObject.FindObjectOfType <Action>(); diceValueDisplay.text = "?"; diceTotal = 0; playerToken1.count = 0; }
void _tracker_OnError(CamEvent e) { //AddLog(e.ToString() + ","); if (e == CamEvent.DEVICE_DISCONNECTED) { _isHandActive = false; } if (e != CamEvent.DEVICE_DISCONNECTED || e != CamEvent.DEVICE_FAILED) { _tracker.Stop(); //_tracker.Dispose(); } }
void _tracker_OnNotify(CamEvent e) { //AddLog("[Notification: " + e + "]"); //if (_boardControl == null) return; if (e == CamEvent.DEVICE_RECONNECTED) { //InitializeGestureTracker(); } if (e == CamEvent.HOVERING_OUTSIDE) { ClearHover(); HideHand(); } }