public void CallTree_CollapseAll() { CallTree tree = CreateCallTree(); tree.CollapseAll(); tree.TopLevelNodes[0].IsExpanded.Should().BeFalse(); tree.TopLevelNodes[0].Children[0].IsExpanded.Should().BeFalse(); tree.TopLevelNodes[0].Children[1].IsExpanded.Should().BeFalse(); tree.TopLevelNodes[0].Children[2].IsExpanded.Should().BeFalse(); tree.TopLevelNodes[1].IsExpanded.Should().BeFalse(); tree.TopLevelNodes[2].IsExpanded.Should().BeFalse(); }