예제 #1
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 public void FrameStageNotifyOriginal(FrameStage FrameStage) => CallOriginalFunction <FrameStageNotifyDelegate>(37)(this, FrameStage);
예제 #2
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파일: IPanel.cs 프로젝트: D3l0ry/Trion-Hack
 public void PaintTraverseOriginal(uint Panel, bool ForceReapint, bool AllowForce) => CallOriginalFunction <PaintTraverseOriginalDelegate>(41)(this, Panel, ForceReapint, AllowForce);
예제 #3
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 public void *LockCursor() => CallOriginalFunction <LockCursorOriginalDelegate>(67)(this);
예제 #4
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 public int DoPostScreenEffectsOriginal(int Param) => CallOriginalFunction <DoPostScreenEffectsDelegate>(44)(this, Param);
예제 #5
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 public float GetViewModelFovOriginal() => CallOriginalFunction <GetViewModelFovDelegate>(35)(this);
예제 #6
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 public bool CreateMoveOriginal(float Smt, ref UserCmd UserCmd) => CallOriginalFunction <CreateMoveDelegate>(24)(this, Smt, ref UserCmd);
예제 #7
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 public bool FireEventClientSideOriginal(ref GameEvent Event) => CallOriginalFunction <FireEventClientSideOriginalDelegate>(9)(this, ref Event);