protected override void DrawOnlyForPrabInScene() { base.DrawOnlyForPrabInScene(); if (this.CallObject.InTransitionSafe()) { EditorLayout.BeginVerticalBox(); { string status = "RUNNING (" + (CallObject.GetTransitionStatus().TransitionFading ? "Fading" : "Brightening") + ") - " + Mathf.RoundToInt(CallObject.GetTransitionStatus().TransitionPercent * 100) + "%" ; EditorLayout.BeginHorizontal(); { EditorGUILayout.LabelField(status); } EditorLayout.EndHorizontal(); } EditorLayout.EndVertical(); } }