protected void rollLastNameButton_Click(object sender, EventArgs e) { if (HttpRuntime.Cache.Get("names") == null) { CacheLoader.loadRandomTables(); } Dictionary <String, NameTable> names = (Dictionary <String, NameTable>)HttpRuntime.Cache.Get("names"); String name = null; if (raceDropDown.SelectedValue == "Human") { name = names["humanNames"].getLastName(); } else if (raceDropDown.SelectedValue == "Elven") { name = names["elvenNames"].getLastName(); } else if (raceDropDown.SelectedValue == "Dwarven") { name = names["dwarvenNames"].getLastName(); } else if (raceDropDown.SelectedValue == "Halfling") { name = names["halflingNames"].getLastName(); } else if (raceDropDown.SelectedValue == "Gnomish") { name = names["gnomishNames"].getLastName(); } else if (raceDropDown.SelectedValue == "Gnoll") { name = names["gnollNames"].getLastName(); } if (name != null) { lastNameTextBox.Text = name; } }
//----------------------------------------------------------------------------// // SHOP GENERATION PRIVATE METHODS //----------------------------------------------------------------------------// //Generates items from the Common Magic Item Tables private void generateCommonShop(int core = 10, int wonderous = 1) { if (HttpRuntime.Cache.Get("items") == null) { CacheLoader.loadRandomTables(); } MagicItemTable magicItemsTable = (MagicItemTable)HttpRuntime.Cache.Get("items"); for (int i = 0; i < core; i++) { MagicItem item = magicItemsTable.getItem("A"); item.Shop = shop; shop.Items.Add(item, Color.White); itemTable.addRow(item, Color.White); } for (int i = 0; i < wonderous; i++) { MagicItem item = magicItemsTable.getItem("F"); item.Shop = shop; shop.Items.Add(item, Color.White); itemTable.addRow(item, Color.White); } }
//Generates items from the Legendary Magic Item Tables private void generateLegendaryShop(int core = 4, int wonderous = 2) { if (HttpRuntime.Cache.Get("items") == null) { CacheLoader.loadRandomTables(); } MagicItemTable magicItemsTable = (MagicItemTable)HttpRuntime.Cache.Get("items"); for (int i = 0; i < core; i++) { MagicItem item = magicItemsTable.getItem("E"); item.Shop = shop; shop.Items.Add(item, Color.White); itemTable.addRow(item, Color.White); } for (int i = 0; i < wonderous; i++) { MagicItem item = magicItemsTable.getItem("I"); item.Shop = shop; shop.Items.Add(item, Color.White); itemTable.addRow(item, Color.White); } generateVeryRareShop(3, 2); }
protected void rollFullNameButton_Click(object sender, EventArgs e) { if (HttpRuntime.Cache.Get("names") == null) { CacheLoader.loadRandomTables(); } Dictionary <String, NameTable> names = (Dictionary <String, NameTable>)HttpRuntime.Cache.Get("names"); String[] name = null; if (raceDropDown.Text == "Human" && sexDropDown.Text == "Male") { name = names["humanNames"].getMaleFullName(); } else if (raceDropDown.Text == "Human" && sexDropDown.Text == "Female") { name = names["humanNames"].getFemaleFullName(); } else if (raceDropDown.Text == "Elven" && sexDropDown.Text == "Male") { name = names["elvenNames"].getMaleFullName(); } else if (raceDropDown.Text == "Elven" && sexDropDown.Text == "Female") { name = names["elvenNames"].getFemaleFullName(); } else if (raceDropDown.Text == "Dwarven" && sexDropDown.Text == "Male") { name = names["dwarvenNames"].getMaleFullName(); } else if (raceDropDown.Text == "Dwarven" && sexDropDown.Text == "Female") { name = names["dwarvenNames"].getFemaleFullName(); } else if (raceDropDown.Text == "Halfling" && sexDropDown.Text == "Male") { name = names["halflingNames"].getMaleFullName(); } else if (raceDropDown.Text == "Halfling" && sexDropDown.Text == "Female") { name = names["halflingNames"].getFemaleFullName(); } else if (raceDropDown.Text == "Gnomish" && sexDropDown.Text == "Male") { name = names["gnomishNames"].getMaleFullName(); } else if (raceDropDown.Text == "Gnomish" && sexDropDown.Text == "Female") { name = names["gnomishNames"].getFemaleFullName(); } else if (raceDropDown.Text == "Gnoll" && sexDropDown.Text == "Male") { name = names["gnollNames"].getMaleFullName(); } else if (raceDropDown.Text == "Gnoll" && sexDropDown.Text == "Female") { name = names["gnollNames"].getFemaleFullName(); } if (name != null) { firstNameTextBox.Text = name[0]; lastNameTextBox.Text = name[1]; } }
//Randomly gets a magic item from the appropriate Item Table, and assigns spells to any scrolls public MagicItem getItem(String letter) { MagicItem item; if (letter == "A") { item = magicItemTableA.ElementAt(random.Next(magicItemTableA.Length)); } else if (letter == "B") { item = magicItemTableB.ElementAt(random.Next(magicItemTableB.Length)); } else if (letter == "C") { item = magicItemTableC.ElementAt(random.Next(magicItemTableC.Length)); } else if (letter == "D") { item = magicItemTableD.ElementAt(random.Next(magicItemTableD.Length)); } else if (letter == "E") { item = magicItemTableE.ElementAt(random.Next(magicItemTableE.Length)); } else if (letter == "F") { item = magicItemTableF.ElementAt(random.Next(magicItemTableF.Length)); } else if (letter == "G") { item = magicItemTableG.ElementAt(random.Next(magicItemTableG.Length)); } else if (letter == "H") { item = magicItemTableH.ElementAt(random.Next(magicItemTableH.Length)); } else if (letter == "I") { item = magicItemTableI.ElementAt(random.Next(magicItemTableI.Length)); } else { item = new MagicItem(); item.Name = "ERROR"; item.Rarity = "ERROR"; item.Value = 0; item.MaximumValue = 0; item.MinimumValue = 0; } //Make a copy of the item so any changes dont mess with the table MagicItem itemCopy = new MagicItem(); itemCopy.Name = item.Name; itemCopy.Rarity = item.Rarity; itemCopy.Value = item.Value; itemCopy.MaximumValue = item.MaximumValue; itemCopy.MinimumValue = item.MinimumValue; //If grabbed item is a scroll, determine its level then acquire a random spell of that level and append the spell name to the item if (itemCopy.Name.Contains("scroll")) { int level = 0; //Check for #, which will be the spell lvl foreach (Char c in itemCopy.Name) { if (Int32.TryParse(Char.ToString(c), out int spellLvl)) { level = spellLvl; } } if (HttpRuntime.Cache.Get("spells") == null) { CacheLoader.loadRandomTables(); } SpellTable spellsTable = (SpellTable)HttpRuntime.Cache.Get("spells"); //Grab a random spell of the appropriate level and add to name itemCopy.Name += $" of {spellsTable.getRandomSpell(level)}"; } return(itemCopy); }