public byte[] LoadByte(string fileResPath) { string realResPath = LocalPath.HotUpdatePath + LocalPath.PackagingResources + "/" + fileResPath; if (!File.Exists(realResPath)) { realResPath = LocalPath.StreamingAssetsPath + LocalPath.PackagingResources + "/" + fileResPath; } return(C_Save.LoadByte(C_String.GetFileName(fileResPath), C_String.GetSavePath(realResPath))); }
public static void PlayAudio_URL_MP3(string url) { if (string.IsNullOrEmpty(url)) { return; } string filePath = C_LocalPath.DataPath + C_String.GetFileName(url); if (!File.Exists(filePath)) { C_UnityWebRequestDownloader.SyncDownloadFile(url, C_LocalPath.DataPath); } if (File.Exists(filePath)) { C_MonoSingleton <C_AudioMgr> .GetInstance().PlayClipOneShot_MP3(filePath); } }