// Token: 0x06000160 RID: 352 RVA: 0x00016254 File Offset: 0x00014454 public static AssetBundle GetAssetBundle(CString Name, out int Key) { Key = Name.GetHashCode(true); AssetManager.AssRef value; if (!AssetManager.AssetMap.TryGetValue(Key, out value) || !value.Asset || value.RefCount == 0) { CString cstring = StringManager.Instance.StaticString1024(); if (!value.Internal) { cstring.StringToFormat(Application.dataPath); cstring.StringToFormat(Name); cstring.AppendFormat("{0}!assets/{1}.unity3d"); } else { cstring.StringToFormat(AssetManager.persistentDataPath); cstring.StringToFormat(Name); cstring.AppendFormat("{0}/{1}.unity3d"); } value.Set(AssetBundle.CreateFromFile(cstring.ToString())); } value.RefCount++; AssetManager.AssetMap[Key] = value; return(value.Asset); }
// Token: 0x06000FBC RID: 4028 RVA: 0x001B7620 File Offset: 0x001B5820 private void UpdateRallyAttack(ref WarlobbyData Data) { DataManager instance = DataManager.Instance; this.TopText.text = instance.mStringTable.GetStringByID(4879u); Data.AttackOrDefense = 0; GUIManager.Instance.ChangeHeroItemImg(this.TopHero, eHeroOrItem.Hero, Data.EnemyHead, 11, 0, 0); if (Data.EnemyHead > 0) { this.TopHero.gameObject.SetActive(true); } if (Data.EnemyHomeKingdom == 0 || DataManager.MapDataController.kingdomData.kingdomID == Data.EnemyHomeKingdom) { this.TopCountry.SetActive(false); } else { this.TopCountry.SetActive(true); base.SetText(Rally.TextType.TopCountry, (int)Data.EnemyHomeKingdom, null, 0, null, 0); } base.SetText(Rally.TextType.TopName, 0, Data.EnemyName, 0, Data.EnemyAllianceTag, Data.EnemyHomeKingdom); if (Data.AllyNameID != 0) { this.LeftBar.gameObject.SetActive(true); this.LeftBar.SetTimebar(base.GetTroopKind(), Data.EventTime.BeginTime, Data.EventTime.BeginTime + (long)((ulong)Data.EventTime.RequireTime), 0L); } GUIManager.Instance.ChangeHeroItemImg(this.LeftHero, eHeroOrItem.Hero, Data.AllyHead, 11, 0, 0); if (Data.AllyHead > 0) { this.LeftHero.gameObject.SetActive(true); } base.SetText(Rally.TextType.LeftName, 0, Data.AllyName, 0, null, 0); this.TopHeroBtn.m_BtnID1 = GameConstants.PointCodeToMapID(Data.EnemyCapitalPoint.zoneID, Data.EnemyCapitalPoint.pointID); this.TopHeroBtn.m_BtnID2 = (int)DataManager.MapDataController.OtherKingdomData.kingdomID; this.LeftHeroBtn.m_BtnID1 = GameConstants.PointCodeToMapID(Data.AllyCapitalPoint.zoneID, Data.AllyCapitalPoint.pointID); this.LeftHeroBtn.m_BtnID2 = (int)DataManager.MapDataController.OtherKingdomData.kingdomID; this.TopUnderLineBtn.m_BtnID2 = GameConstants.PointCodeToMapID(Data.EnemyCapitalPoint.zoneID, Data.EnemyCapitalPoint.pointID); this.TopUnderLineBtn.m_BtnID3 = (int)DataManager.MapDataController.OtherKingdomData.kingdomID; this.LeftUnderLineBtn.m_BtnID2 = GameConstants.PointCodeToMapID(Data.AllyCapitalPoint.zoneID, Data.AllyCapitalPoint.pointID); this.LeftUnderLineBtn.m_BtnID3 = (int)DataManager.MapDataController.OtherKingdomData.kingdomID; Vector2 sizeDelta = this.TopUnderLine.sizeDelta; sizeDelta.x = Math.Min(this.TopNameText.preferredWidth, 362f); this.TopUnderLine.sizeDelta = sizeDelta; if (GUIManager.Instance.IsArabic) { RectTransform rectTransform = this.TopUnderLine.transform as RectTransform; rectTransform.anchoredPosition = new Vector2(this.TopNameText.rectTransform.sizeDelta.x - this.TopNameText.preferredWidth, rectTransform.anchoredPosition.y); } this.TopUnderLine.gameObject.SetActive(true); sizeDelta = this.LeftUnderLine.sizeDelta; if (this.LeftNameText.preferredWidth > 245f) { this.LeftNameText.fontSize = 19; this.LeftNameText.SetAllDirty(); this.LeftNameText.cachedTextGeneratorForLayout.Invalidate(); } sizeDelta.x = Math.Min(this.LeftNameText.preferredWidth, 245f); this.LeftUnderLine.sizeDelta = sizeDelta; this.LeftUnderLine.gameObject.SetActive(true); int num = this.ItemsHeight.Count - instance.WarTroop.Count; if (num < 0) { short num2 = 0; while ((int)num2 > num) { this.ItemsHeight.Add(80f); this.ItemsExtend.Add(0); num2 -= 1; } } else if (num > 0) { if (WarlobbyTroop.DelIndex != 255 && (int)WarlobbyTroop.DelIndex < this.ItemsExtend.Count) { this.ItemsHeight.RemoveAt((int)WarlobbyTroop.DelIndex); this.ItemsExtend.RemoveAt((int)WarlobbyTroop.DelIndex); WarlobbyTroop.DelIndex = byte.MaxValue; num--; } byte b = 0; while ((int)b < num) { this.ItemsHeight.RemoveAt(0); this.ItemsExtend.RemoveAt(0); b += 1; } } bool flag = false; if (Data.EventTime.BeginTime + (long)((ulong)Data.EventTime.RequireTime) < instance.ServerTime) { flag = true; } if (Data.Kind == 1) { this.LeftBar.transform.anchoredPosition = new Vector2(-6.6f, this.LeftBar.transform.anchoredPosition.y); this.RallySpeedupBtn.gameObject.SetActive(true); } else { this.LeftBar.transform.anchoredPosition = new Vector2(17.2f, this.LeftBar.transform.anchoredPosition.y); this.RallySpeedupBtn.gameObject.SetActive(false); } int hashCode = instance.RoleAttr.Name.GetHashCode(false); if (Data.AllyNameID == 0) { this.LeftCancelImg.gameObject.SetActive(false); this.LeftJoinImg.gameObject.SetActive(false); } else if (hashCode == Data.AllyNameID || this.bShowAttackbtn) { this.LeftCancelImg.gameObject.SetActive(true); this.FilterBtn.gameObject.SetActive(true); this.LeftJoinImg.gameObject.SetActive(false); this.LeftCancelImg.rectTransform.anchoredPosition = new Vector2(131.5f, -319.5f); } else { this.LeftCancelImg.gameObject.SetActive(false); this.FilterBtn.gameObject.SetActive(false); if (!flag && Data.Kind == 0) { CString cstring = StringManager.Instance.StaticString1024(); bool flag2 = false; for (byte b2 = 0; b2 < instance.MaxMarchEventNum; b2 += 1) { if (instance.MarchEventData[(int)b2].Type == EMarchEventType.EMET_RallyMarching || instance.MarchEventData[(int)b2].Type == EMarchEventType.EMET_RallyStanby) { cstring.ClearString(); cstring.Append(instance.MarchEventData[(int)b2].DesPlayerName); if (cstring.GetHashCode(false) == Data.AllyNameID) { flag2 = true; break; } } } if (!flag2) { this.LeftJoinText.text = instance.mStringTable.GetStringByID(4884u); this.LeftJoinText.color = Color.white; this.JoinBtn.enabled = true; } else { this.LeftJoinText.text = instance.mStringTable.GetStringByID(4913u); this.LeftJoinText.color = Color.red; this.JoinBtn.enabled = false; } this.LeftJoinImg.gameObject.SetActive(true); } else { this.LeftJoinImg.gameObject.SetActive(false); } } if (this.ItemsHeight.Count > 0) { this.RightMessage.gameObject.SetActive(false); this.RallyScroll.gameObject.SetActive(true); this.RallyScroll.AddNewDataHeight(this.ItemsHeight, true, true); this.RallyScroll.GoTo(this.LoadBeginIndex, this.LoadContY); } else { this.RightMessage.gameObject.SetActive(true); this.RallyScroll.gameObject.SetActive(false); } Data.AllyCurrTroop = 0u; for (int i = 0; i < instance.WarTroop.Count; i++) { if (instance.WarTroop[i] != null) { Data.AllyCurrTroop += instance.WarTroop[i].TotalTroopNum; } } CString cstring2 = StringManager.Instance.StaticString1024(); cstring2.StringToFormat(instance.mStringTable.GetStringByID(4889u)); cstring2.AppendFormat("{0} : "); base.SetText(Rally.TextType.RightTitle, (int)Data.AllyCurrTroop, cstring2, (int)Data.AllyMAXTroop, null, 0); this.ArmyStatisticHint.Show(null); }
// Token: 0x06000158 RID: 344 RVA: 0x00015DF8 File Offset: 0x00013FF8 public static bool GetAssetBundleDownload(CString Name, AssetPath Path, AssetType Type, ushort Id, bool DontUpdate = false) { bool flag = false; int hashCode = Name.GetHashCode(true); AssetManager.AssRef assRef; if (!AssetManager.AssetMap.TryGetValue(hashCode, out assRef)) { AssetManager.SetAssetBundle(hashCode, 0L, true); assRef.Internal = true; } else if (assRef.Asset) { flag = true; } if (!flag) { CString cstring = StringManager.Instance.StaticString1024(); if (!assRef.Internal) { cstring.StringToFormat(Application.dataPath); cstring.StringToFormat(Name); cstring.AppendFormat("{0}!assets/{1}.unity3d"); } else { cstring.StringToFormat(AssetManager.persistentDataPath); cstring.StringToFormat(Name); cstring.AppendFormat("{0}/{1}.unity3d"); } if (assRef.Asset = AssetBundle.CreateFromFile(cstring.ToString())) { assRef.Asset.Unload(true); flag = true; } } if (DontUpdate && flag) { return(true); } if (Path == AssetPath.Store) { if (Type == AssetType.MallBack) { AssetManager.RequestMallBundle(Id, false); } else if (Type == AssetType.MallPackage) { AssetManager.RequestMallPackage(Id, false); } } else if (Path == AssetPath.Activity) { if (Type == AssetType.ActivityBack) { AssetManager.RequestActivityBundle(Id, false); } else if (Type == AssetType.ActivityPackage) { AssetManager.RequestActivityPackage(Id, false); } } else { AssetManager.DownloadAssetBundle(Name, Path, Type, Id, false); } return(flag); }
// Token: 0x06000184 RID: 388 RVA: 0x00017FA8 File Offset: 0x000161A8 public void LoadAndPlayBGM(BGMType Type, byte Loop = 1, bool Force = false) { if (this.www != null) { if (this.CurMusicType == Type) { return; } this.www.Dispose(); this.www = null; Resources.UnloadUnusedAssets(); } this.CurMusicType = Type; if (!DataManager.Instance.MySysSetting.bMusic && !Force) { if (this.BGMSource[this.BGMmainIndex].clip != null) { UnityEngine.Object.Destroy(this.BGMSource[this.BGMmainIndex].clip); this.BGMSource[this.BGMmainIndex].clip = null; this.BGMClip.clip = null; this.BGMassetBundle[this.BGMmainIndex].Unload(true); this.BGMassetBundle[this.BGMmainIndex] = null; this.NowPlayBGMName = 0; } return; } if (this.bCrossfade) { this.FadeTime = this.FadeTimeMax + 1f; this.UpdateCrossfade(); } CString cstring = StringManager.Instance.StaticString1024(); cstring.ClearString(); CString tmpS = StringManager.Instance.StaticString1024(); CString cstring2 = StringManager.Instance.StaticString1024(); cstring2.StringToFormat(tmpS); cstring2.StringToFormat(Application.streamingAssetsPath); switch (this.CurMusicType) { case BGMType.Main: cstring2.StringToFormat(this.Path); cstring.Append("BGM10"); break; case BGMType.Legion: if (DataManager.Instance.MySysSetting.mMusicSelect == 0) { cstring2.StringToFormat(this.Path); cstring.Append("BGM02"); } else { cstring2.StringToFormat(this.Path); cstring.Append("BGM07"); } break; case BGMType.WarVictory: cstring2.StringToFormat(this.Path); cstring.Append("BGM03"); break; case BGMType.WarDefeat: cstring2.StringToFormat(this.Path); cstring.Append("BGM04"); break; case BGMType.War: cstring2.StringToFormat(this.Path); cstring.Append("War01"); break; case BGMType.LegionWar: case BGMType.Login: cstring2.StringToFormat("Loading/"); cstring.Append("War02"); break; case BGMType.LegionVictory: cstring2.StringToFormat(this.Path); cstring.Append("BGM05"); break; case BGMType.LegionDefeat: cstring2.StringToFormat(this.Path); cstring.Append("BGM06"); break; case BGMType.Master: cstring2.StringToFormat(this.Path); cstring.Append("BGM10"); break; case BGMType.Newie: cstring2.StringToFormat(this.Path); cstring.Append("BGM02"); break; } cstring2.StringToFormat(cstring); cstring2.AppendFormat("{0}{1}/{2}{3}.unity3d"); this.BGMLoop = Loop; if (this.NowPlayBGMName == cstring2.GetHashCode(false)) { if (!this.BGMSource[this.BGMmainIndex].isPlaying) { this.BGMSource[this.BGMmainIndex].loop = (this.BGMLoop == 1); this.BGMSource[this.BGMmainIndex].Play(); this.BGMSource[this.BGMmainIndex].volume = this.BaseVol; } return; } this.www = new WWW(cstring2.ToString()); }