예제 #1
0
    // Use this for initialization
    void Start()
    {
        InitClientApp();

        CProtoManager dataplat = new CProtoManager();

        dataplat.LoadXMLS();


        ///-----------------------------------------------------------------
        ///数据初始化
        CScriptLuaMgr scripmgr = new CScriptLuaMgr();

        scripmgr.InitLuaMgr();

        //------------------------------------------------------------------
        // UI 系统的初始化操作
        GameUIManager PanelMgr = LuaFramework.LuaHelper.GetPanelManager();

        PanelMgr.InitFrames();


        CQuestMgr questMgr = new CQuestMgr();

        questMgr.InitQuest();

        CItemMgr itemgr = new CItemMgr();

        itemgr.InitIteMgr();

        CFightTeamMgr.Instance.Initlize();
        ///-----------------------------------------------------------------
    }
예제 #2
0
 public CScriptLuaMgr( )
 {
     Inst        = this;
     m_mapScript = new Dictionary <string, CGameScript>();
 }