static void DEV_ResetReport() { CSVManager.CreateReport(); EditorApplication.Beep(); Debug.Log("<color=orange>Report has been reset...</color>"); }
public void ResetAllData() { playerData.userDataPieces = new List <UserDataPiece>(); CSVManager.CreateReport(); GameSaveManager.instance.SaveGame(); }
static void DEV_ResetReport() { CSVManager.CreateReport(); EditorApplication.Beep(); Debug.Log("The report has been reset... "); }
static void DEV_ResetReport() { CSVManager.CreateReport(); EditorApplication.Beep(); }
static void DEV_ResetReport() { CSVManager.CreateReport(); }