예제 #1
0
파일: CSAModel.cs 프로젝트: wzfxue/Revit
        //public void CalculateLocations(Element element, XYZ offset)
        //{
        //    var scale = 1 / VLConstraints.OrientFontSizeScale * VLConstraints.CurrentFontSizeScale;
        //    var width = CSALocationType.GetLineWidth() * scale;
        //    var height = 400 * scale;
        //    var widthFoot = UnitHelper.ConvertToFoot(width, VLUnitType.millimeter);
        //    var heightFoot = UnitHelper.ConvertToFoot(height, VLUnitType.millimeter);
        //    var verticalFix = UnitHelper.ConvertToFoot(100, VLUnitType.millimeter) * scale;
        //    var locationCurve = TargetType.GetLine(element);
        //    UpdateVectors(locationCurve);
        //    //线起始点 (中点)
        //    LineStartLocation = (locationCurve.GetEndPoint(0) + locationCurve.GetEndPoint(1)) / 2;
        //    //文本位置 start:(附着元素中点+线基本高度+文本高度*(文本个数-1))  end: start+宽
        //    //高度,宽度 取决于文本
        //    ParallelLinesLocations = new List<TextLocation>();
        //    TextLocations = new List<XYZ>();
        //    for (int i = Texts.Count() - 1; i >= 0; i--)
        //    {
        //        var start = LineStartLocation + (heightFoot + i * VLConstraints.CurrentFontHeight) * VerticalVector;
        //        var end = start + widthFoot * ParallelVector;
        //        ParallelLinesLocations.Add(new TextLocation(start, end));
        //        TextLocations.Add(CSALocationType.GetTextLocation(verticalFix, VerticalVector, start, end));
        //    }
        //    //线终点 (最高的文本位置)
        //    LineEndLocation = ParallelLinesLocations[0].Start;
        //}

        //public void CalculateLocations(Element element)
        //{
        //    CalculateLocations(element, new XYZ(0, 0, 0));
        //}
        #endregion


        #region 线族的计算方案
        public void CalculateLocations(Element element, FamilyInstance line, XYZ offset)
        {
            //数据准备
            var locationCurve = TargetType.GetLine(element);
            var miniHeight    = CurrentFontHeight * 2;

            UpdateVectors((locationCurve as Line));
            //ParallelVector = VLLocationHelper.GetVectorByQuadrant((locationCurve as Line).Direction, QuadrantType.OneAndFour);
            //VerticalVector = VLLocationHelper.GetVectorByQuadrant(new XYZ(ParallelVector.Y, -ParallelVector.X, 0), QuadrantType.OneAndTwo);
            //计算线的定位位置
            bool isRegenerate = offset != null;

            if (!isRegenerate)
            {
                LineLocation = (locationCurve.GetEndPoint(0) + locationCurve.GetEndPoint(1)) / 2;
                offset       = new XYZ(0, 0, 0);
                LineHeight   = UnitHelper.ConvertToFoot(1000, VLUnitType.millimeter);
            }
            else
            {
                LineLocation = locationCurve.Project(LineLocation + offset).XYZPoint;
                LineHeight   = line.GetParameters(TagProperty.线高度1.ToString()).First().AsDouble() + VLLocationHelper.GetLengthBySide(offset, VerticalVector);
                LineHeight   = LineHeight > miniHeight ? LineHeight : miniHeight;//确保最短长度有一个文字高度
            }
            //高度,宽度 取决于文本
            FontScale = 1 / VLConstraintsForCSA.OrientFontSizeScale * CurrentFontSizeScale;
            //LineWidth = UnitHelper.ConvertToFoot(CSALocationType.GetLineWidth() * FontScale, VLUnitType.millimeter);
            var verticalFix   = CurrentFontHeight * VLConstraintsForCSA.TextSpace;;  //偏移修正 为了显示更好 方便更改
            var horizontalFix = UnitHelper.ConvertToFoot(50, VLUnitType.millimeter); //偏移修正 为了显示更好 方便更改

            LineSpace     = CurrentFontHeight * (1 + VLConstraintsForCSA.TextSpace);
            TextLocations = new List <XYZ>();
            for (int i = Texts.Count() - 1; i >= 0; i--)
            {
                var start = LineLocation + (LineHeight + i * LineSpace) * VerticalVector;
                var end   = start + LineWidth * ParallelVector;
                TextLocations.Add(CSALocationType.GetTextLocation(CurrentFontHeight, verticalFix, VerticalVector, horizontalFix, ParallelVector, start, end));
            }
        }
 public static XYZ GetTextLocation(this CSALocationType CSALocationType, double currentFontHeight, double verticalFix, XYZ verticalVector, double horizontalFix, XYZ horizontalVector, XYZ start, XYZ end)
 {
     return(CSALocationType == CSALocationType.OnEdge ? end + (currentFontHeight / 2 + verticalFix) * verticalVector : start + (currentFontHeight + verticalFix) * verticalVector + horizontalFix * horizontalVector);
 }
 public static double GetLineWidth(this CSALocationType CSALocationType)
 {
     return(CSALocationType == CSALocationType.OnEdge ? 400 : 3000);
 }