public SimulatorInputInterface(Simulator.OurSimulator os) : base() { //For conversion into controller units worldWidth = (os.Algo.dim[0] * 100) / this.scale; worldHeight = (os.Algo.dim[1] * 100) / this.scale; this.os = os; }
public void setOurSimulator(Simulator.OurSimulator osNew) { this.os = osNew; }
public void setOurSim(CS266.SimCon.Simulator.OurSimulator os) { this.os = os; }