예제 #1
0
    public static GameObject ADDPrefabLoad(GameObject _Parent, string _PfName)
    {
        GameObject gameObject = CResources.loadGoPrefabCache(_PfName);

        if (gameObject)
        {
            return(CResources.ADDPrefabClone(_Parent, gameObject));
        }
        Debug.LogError("Fail! CResources::ADDPrefabLoad - " + _PfName);
        return(null);
    }