public override void Init() { CRender render = GO.Renderer as CRender; if (render != null) { render.colour = Color.Red; } }
private CAI AI(CStats mCStats, CBody mCBody, CMovement mCMovement, CRender mCRender, CLineOfSight mCLineOfSight) { return(new CAI(_game, mCStats, mCBody, mCMovement, mCRender, mCLineOfSight)); }
private CControl Control(CBody mCBody, CStats mCStats, CMovement mCMovement, CRender mCRender) { return(new CControl(_game, mCStats, mCBody, mCMovement, mCRender)); }