예제 #1
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 private extern static unsafe CPhyShape.NativePointer SDK_PhyContext_CreateShapeTriMesh(NativePointer self, CPhyMaterial.NativePointer material, Support.CBlobObject.NativePointer blob, Vector3 *scale, Quaternion *scaleRot);
예제 #2
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 private extern static CPhyShape.NativePointer SDK_PhyContext_CreateShapeCapsule(NativePointer self, CPhyMaterial.NativePointer material, float radius, float halfHeight);
예제 #3
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 private extern static CPhyShape.NativePointer SDK_PhyContext_CreateShapeSphere(NativePointer self, CPhyMaterial.NativePointer material, float radius);
예제 #4
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 private extern static CPhyShape.NativePointer SDK_PhyContext_CreateShapeBox(NativePointer self, CPhyMaterial.NativePointer material, float width, float height, float length);
예제 #5
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 private extern static CPhyShape.NativePointer SDK_PhyContext_CreateShapePlane(NativePointer self, CPhyMaterial.NativePointer material);
예제 #6
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 private extern static void SDK_PhyControllerDesc_SetMaterial(NativePointer self, CPhyMaterial.NativePointer mtl);