public Emulator(Audio audio, TextureDisplay texture_display) { m_memory = new Memory(); m_processor = new CPU.Z80( m_memory.CPUWrite, m_memory.CPURead, OnIOWrite, OnIORead, OnInterruptAcknowledge, OnClock); m_gate_array = new GateArray(m_memory, m_processor); m_keyboard = new Keyboard(); m_crtc = new CRTC(m_gate_array); m_psg = new PSG(audio, m_keyboard); m_ppi = new PPI(m_crtc, m_gate_array, m_psg); m_monitor = new Monitor(texture_display, m_crtc, m_memory, m_gate_array); Reset(); }
public GateArray(Memory memory, CPU.Z80 cpu) { m_memory = memory; m_cpu = cpu; m_pen_colours = new int[NUM_PEN_SETTINGS]; Reset(); }