private IEnumerator applyReceivedQuestStates(QuestServiceEvents.QuestStatesRecieved evt) { while (!QuestPlayerIsReady) { yield return(null); } CPDataEntityCollection dataEntityCollection = Service.Get <CPDataEntityCollection>(); foreach (QuestState questState in evt.QuestStates) { if (!questToMascotMap.TryGetValue(questState.questId, out var value)) { continue; } QuestDefinition questDefinition = knownQuests[questState.questId]; if (questDefinition.Prototyped) { continue; } Quest quest = GetQuest(questDefinition, value); if (quest == null) { continue; } if (questState.status == QuestStatus.ACTIVE && (ActiveQuest == null || ActiveQuest != quest) && !quest.IsActivating && pendingQuest != quest && quest.Definition.IsPausable) { trace(Time.time + ": applyReceivedQuestStates() setting " + quest.Id + " to SUSPENDED"); Service.Get <INetworkServicesManager>().QuestService.SetStatus(questState.questId, QuestStatus.SUSPENDED); continue; } trace(Time.time + ": applyReceivedQuestStates() quest.UpdateState()"); quest.UpdateState(questState); if (quest.State == Quest.QuestState.Suspended) { if (!value.ResumableQuests.Contains(quest)) { value.ResumableQuests.Add(quest); } } else if (quest == ActiveQuest && !quest.IsActivating) { trace(Time.time + ": applyReceivedQuestStates() calling RestoreAsync()"); GameObjectReferenceData component = dataEntityCollection.GetComponent <GameObjectReferenceData>(dataEntityCollection.LocalPlayerHandle); if (component != null) { quest.RestoreAsync(component.GameObject); } } if (quest.TimesCompleted == 0 && (quest.State == Quest.QuestState.Available || quest.State == Quest.QuestState.Suspended)) { AdventureReminderTutorial.SetAvailableAdventureTimestamp(value.Name); } } dispatcher.DispatchEvent(default(QuestEvents.QuestSyncCompleted)); IsQuestDataRecieved = true; }
private void Start() { addListeners(); DataEntityHandle[] entitiesByType = dataEntityCollection.GetEntitiesByType <ServerObjectItemData>(); foreach (DataEntityHandle handle in entitiesByType) { onMmoItemAdded(handle, dataEntityCollection.GetComponent <ServerObjectItemData>(handle)); } start(); }
private bool onLocalPlayerReadyToSpawn(PlayerSpawnedEvents.LocalPlayerReadyToSpawn evt) { eventDispatcher.RemoveListener <PlayerSpawnedEvents.LocalPlayerReadyToSpawn>(onLocalPlayerReadyToSpawn); ParticipationData component = dataEntityCollection.GetComponent <ParticipationData>(dataEntityCollection.LocalPlayerHandle); if (component != null) { component.CurrentParticipationState = ParticipationState.Ready; } createLocalPlayer(LocalPlayerGameObject, evt.Handle); Quest activeQuest = Service.Get <QuestService>().ActiveQuest; if (activeQuest == null || activeQuest.Definition.name != Service.Get <GameStateController>().FTUEConfig.FtueQuestId) { Service.Get <EventDispatcher>().DispatchEvent(default(UIDisablerEvents.EnableAllUIElements)); } readyForAvatar(); return(false); }
private string createLocalKey(string baseKey) { if (string.IsNullOrEmpty(baseKey)) { return(""); } CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); return(cPDataEntityCollection.GetComponent <DisplayNameData>(cPDataEntityCollection.LocalPlayerHandle).DisplayName + baseKey); }
public void Start() { CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); PresenceData component = cPDataEntityCollection.GetComponent <PresenceData>(cPDataEntityCollection.LocalPlayerHandle); if (component != null) { GetComponent <Text>().text = $"{component.World} "; } }
private void Awake() { CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); SubscriptionData component = cPDataEntityCollection.GetComponent <SubscriptionData>(cPDataEntityCollection.LocalPlayerHandle); if (component == null || component.SubscriptionVendor == null) { base.gameObject.SetActive(value: false); } }
private void Start() { CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); PresenceData component = cPDataEntityCollection.GetComponent <PresenceData>(cPDataEntityCollection.LocalPlayerHandle); if (component == null || string.IsNullOrEmpty(component.World)) { base.gameObject.SetActive(value: false); } }
private string getPlayerName() { string result = PlayerName; if (Application.isPlaying && string.IsNullOrEmpty(PlayerName)) { CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); result = cPDataEntityCollection.GetComponent <DisplayNameData>(cPDataEntityCollection.LocalPlayerHandle).DisplayName; } return(result); }
private void getLocalPlayerData() { CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle localPlayerHandle = cPDataEntityCollection.LocalPlayerHandle; avatarDetailsData = cPDataEntityCollection.GetComponent <AvatarDetailsData>(localPlayerHandle); if (avatarDetailsData == null) { Log.LogError(this, "Local player handle did not have avatar details data."); } }
private bool onLayoutGameObjectsLoaded(SceneTransitionEvents.LayoutGameObjectsLoaded evt) { SceneLayoutData = dataEntityCollection.GetComponent <SceneLayoutData>(sceneHandle); sceneLayoutContainer = evt.Container; if (base.enabled) { ObjectManipulationInputController.Container = sceneLayoutContainer; addObjectManipulators(); } return(false); }
public void Execute() { PlayerOutfit playerOutfit = new PlayerOutfit(); playerOutfit.parts = outfitToWear; Service.Get <INetworkServicesManager>().PlayerStateService.SetOutfit(playerOutfit); CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle localPlayerHandle = cPDataEntityCollection.LocalPlayerHandle; cPDataEntityCollection.GetComponent <AvatarDetailsData>(localPlayerHandle).Outfit = outfitToWearData; }
public void Awake() { buttonClickListener = GetComponent <ButtonClickListener>(); Transform transform = GetComponentInParent <MainNavStateHandler>().transform; mainNavButtons = transform.GetComponentsInChildren <MainNavButton>(includeInactive: true); CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle entityByType = cPDataEntityCollection.GetEntityByType <MainNavData>(); mainNavData = cPDataEntityCollection.GetComponent <MainNavData>(entityByType); mainNavData.OnCurrentStateChanged += onCurrentStateChanged; }
private static ActiveQuestData getSessionPersistentContainer() { CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle dataEntityHandle = cPDataEntityCollection.GetEntityByType <ActiveQuestData>(); if (dataEntityHandle.IsNull) { dataEntityHandle = cPDataEntityCollection.AddEntity("ActiveQuestData"); cPDataEntityCollection.AddComponent <ActiveQuestData>(dataEntityHandle); } return(cPDataEntityCollection.GetComponent <ActiveQuestData>(dataEntityHandle)); }
private bool onLevelUp(RewardServiceEvents.LevelUp evt) { if (!base.gameObject.IsDestroyed() && avatarDataHandle != null && !avatarDataHandle.Handle.IsNull) { SessionIdData component = dataEntityCollection.GetComponent <SessionIdData>(avatarDataHandle.Handle); if (component != null && evt.SessionId == component.SessionId) { base.gameObject.AddComponent <LevelUpParticlesRemote>(); } } return(false); }
private void onItemRemoved() { CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DHeldObject dHeldObject = null; if (isInvitationLocalPlayer) { dHeldObject = cPDataEntityCollection.GetComponent <HeldObjectsData>(cPDataEntityCollection.LocalPlayerHandle).HeldObject; } else { DataEntityHandle dataEntityHandle = cPDataEntityCollection.FindEntity <SessionIdData, long>(invitingPlayerId); if (!dataEntityHandle.IsNull) { dHeldObject = Service.Get <CPDataEntityCollection>().GetComponent <HeldObjectsData>(dataEntityHandle).HeldObject; } } if (dHeldObject != null) { string text = ""; PlayerHeldItem playerHeldItem = ((serverObjectData == null) ? null : (serverObjectData.Item as PlayerHeldItem)); if (playerHeldItem != null) { text = playerHeldItem.Type; } if (text == dHeldObject.ObjectId) { if (isInvitationLocalPlayer) { cPDataEntityCollection.GetComponent <HeldObjectsData>(cPDataEntityCollection.LocalPlayerHandle).HeldObject = null; } else { DataEntityHandle dataEntityHandle = cPDataEntityCollection.FindEntity <SessionIdData, long>(invitingPlayerId); Service.Get <CPDataEntityCollection>().GetComponent <HeldObjectsData>(dataEntityHandle).HeldObject = null; } } } destroySelf(); }
public bool ConnectToZone(string sceneName, string worldName = null, string onJoinNotificationTag = null) { ZoneDefinition zoneBySceneName = GetZoneBySceneName(sceneName); if (zoneBySceneName == null) { Log.LogError(this, "Attempting to join a zone that doesn't exist"); return(false); } if (!startZoneTransition(sceneName, onJoinNotificationTag)) { return(false); } PresenceData component = dataEntityCollection.GetComponent <PresenceData>(dataEntityCollection.LocalPlayerHandle); ContentIdentifier contentIdentifier = generateContentIdentifier(); if (!string.IsNullOrEmpty(worldName)) { targetWorldToJoin = worldName; ZoneId zoneId = new ZoneId(); zoneId.name = zoneBySceneName.ZoneName; Service.Get <INetworkServicesManager>().WorldService.JoinRoomInWorld(new RoomIdentifier(worldName, Service.Get <Localizer>().Language, zoneId, contentIdentifier.ToString()), this); } else if (component != null && !string.IsNullOrEmpty(component.World)) { targetWorldToJoin = component.World; ZoneId zoneId = new ZoneId(); zoneId.name = zoneBySceneName.ZoneName; Service.Get <INetworkServicesManager>().WorldService.JoinRoomInWorld(new RoomIdentifier(component.World, Service.Get <Localizer>().Language, zoneId, contentIdentifier.ToString()), this); } else { targetWorldToJoin = null; Service.Get <INetworkServicesManager>().WorldService.JoinRoom(zoneBySceneName.ZoneName, contentIdentifier.ToString(), Service.Get <Localizer>().LanguageString, this); } PreviousZone = CurrentZone; CurrentZone = zoneBySceneName; CurrentInstanceId = ""; return(IsConnecting); }
public void Awake() { TitleParent.SetActive(value: true); CloseButtonParent.SetActive(value: true); CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle entityByType = cPDataEntityCollection.GetEntityByType <MainNavData>(); mainNavData = cPDataEntityCollection.GetComponent <MainNavData>(entityByType); layoutElement = GetComponent <LayoutElement>(); if (layoutElement != null) { defaultLayoutElementHeight = layoutElement.preferredHeight; } }
protected Transform getTransform(long sessionId) { DataEntityHandle dataEntityHandle = dataEntityCollection.FindEntity <SessionIdData, long>(sessionId); if (!dataEntityHandle.IsNull) { GameObjectReferenceData component = dataEntityCollection.GetComponent <GameObjectReferenceData>(dataEntityHandle); if (component != null && component.GameObject != null) { return(component.GameObject.transform); } } return(null); }
private void setupNetworkServiceListeners(long id) { CPMMOItemId cPMMOItemId = new CPMMOItemId(id, CPMMOItemId.CPMMOItemParent.WORLD); if (dataEntityCollection.TryFindEntity <ServerObjectItemData, CPMMOItemId>(cPMMOItemId, out serverObjectHandle)) { serverObjectItemData = dataEntityCollection.GetComponent <ServerObjectItemData>(serverObjectHandle); GetComponent <NetworkObjectController>().ItemId = cPMMOItemId; serverObjectItemData.ItemChanged += onItemChanged; dataEntityCollection.EventDispatcher.AddListener <DataEntityEvents.EntityRemovedEvent>(onItemRemoved); parseCPMMOItem(serverObjectItemData.Item); } Service.Get <EventDispatcher>().AddListener <RewardServiceEvents.RewardsEarned>(onRewardsReceived); }
public void Start() { eventDispatcher = Service.Get <EventDispatcher>(); dataEntityCollection = Service.Get <CPDataEntityCollection>(); localPlayerHandle = dataEntityCollection.LocalPlayerHandle; if (!localPlayerHandle.IsNull && dataEntityCollection.HasComponent <PresenceData>(localPlayerHandle)) { dataEntityCollection.GetComponent <HeldObjectsData>(localPlayerHandle).PlayerHeldObjectChanged += onHeldObjectChanged; } else { eventDispatcher.AddListener <NetworkControllerEvents.LocalPlayerJoinedRoomEvent>(onLocalPlayerAdded); } }
private void setPresenceData() { CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); localPresenceData = cPDataEntityCollection.GetComponent <PresenceData>(cPDataEntityCollection.LocalPlayerHandle); if (localPresenceData != null) { localPresenceData.IsNotInCurrentRoomsScene = true; } else { Log.LogError(this, "Unable to set IsNotInCurrentRoomsScene. Jump to friends may be broken."); } }
public FindFour() { dataEntityCollection = Service.Get <CPDataEntityCollection>(); disablerManager = Service.Get <UIElementDisablerManager>(); dispatcher = Service.Get <EventDispatcher>(); jsonService = Service.Get <JsonService>(); localPlayerSessionId = dataEntityCollection.LocalPlayerSessionId; localPlayerGameObject = SceneRefs.ZoneLocalPlayerManager.LocalPlayerGameObject; localPlayerParticipationController = localPlayerGameObject.GetComponent <ParticipationController>(); DataEntityHandle handle = dataEntityCollection.FindEntityByName("ControlsScreenData"); controlsData = dataEntityCollection.GetComponent <ControlsScreenData>(handle); addListeners(); getDefinitions(); }
private static void updateMembershipDataValues(bool isAllAccessActive) { CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle[] entitiesByType = cPDataEntityCollection.GetEntitiesByType <MembershipData>(); for (int i = 0; i < entitiesByType.Length; i++) { MembershipData component = cPDataEntityCollection.GetComponent <MembershipData>(entitiesByType[i]); if (component.MembershipType != MembershipType.Member) { component.IsMember = isAllAccessActive; component.MembershipType = (isAllAccessActive ? MembershipType.AllAccessEventMember : MembershipType.None); } } }
private void onImageReady(DataEntityHandle handle, Texture2D icon) { long sessionId = dataEntityCollection.GetComponent <SessionIdData>(handle).SessionId; for (int i = 0; i < fullScreenChatBlockDataList.Count; i++) { if (fullScreenChatBlockDataList[i].SessionId == sessionId && layoutElementPool.IsElementVisible(i)) { GameObject elementAtIndex = layoutElementPool.GetElementAtIndex(i); FullScreenChatBlock component = elementAtIndex.GetComponent <FullScreenChatBlock>(); component.SetIcon(icon); } } imageRequests.Dequeue(); }
private bool shouldPreventPhoneFromOpening() { CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle entityByType = cPDataEntityCollection.GetEntityByType <AllAccessCelebrationData>(); if (!entityByType.IsNull) { AllAccessCelebrationData component = cPDataEntityCollection.GetComponent <AllAccessCelebrationData>(entityByType); if (component.ShowAllAccessCelebration) { return(true); } } return(false); }
protected override void start() { base.start(); eventChannel.AddListener <ActionSequencerEvents.ActionSequenceStarted>(onActionSequenceStarted); eventChannel.AddListener <ActionSequencerEvents.ActionSequenceCompleted>(onActionSequenceCompleted); CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); if (!cPDataEntityCollection.LocalPlayerHandle.IsNull) { ParticipationData component = cPDataEntityCollection.GetComponent <ParticipationData>(cPDataEntityCollection.LocalPlayerHandle); if (component != null && ParticipationState.Retained == component.CurrentParticipationState) { disableAndLockForActionSequence(); } } }
private void Awake() { mascotNameToIconMap = new Dictionary <string, Sprite>(); dataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle[] entitiesByType = dataEntityCollection.GetEntitiesByType <PlayerStatusData>(); if (entitiesByType.Length > 0) { for (int i = 0; i < entitiesByType.Length; i++) { PlayerStatusData component = dataEntityCollection.GetComponent <PlayerStatusData>(entitiesByType[i]); onPlayerStatusDataAdded(new DataEntityEvents.ComponentAddedEvent <PlayerStatusData>(entitiesByType[i], component)); } } dataEntityCollection.EventDispatcher.AddListener <DataEntityEvents.ComponentAddedEvent <PlayerStatusData> >(onPlayerStatusDataAdded); dataEntityCollection.EventDispatcher.AddListener <DataEntityEvents.ComponentRemovedEvent>(onComponentRemoved); PlayerNameController.OnPlayerNameAdded += onPlayerTagAdded; }
public void OnJumpToFriendButtonClicked() { if (!playerCardController.IsShowingJumpPrompt) { playerCardController.IsShowingJumpPrompt = true; CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); PresenceData component = cPDataEntityCollection.GetComponent <PresenceData>(cPDataEntityCollection.LocalPlayerHandle); if (component.World == playerWorld) { Service.Get <PromptManager>().ShowPrompt("JumpToFriendPrompt", onJumpToFriendPromptButtonClicked); return; } PromptDefinition promptDefinition = Service.Get <PromptManager>().GetPromptDefinition("JumpToFriendServerPrompt"); PromptLoaderCMD promptLoaderCMD = new PromptLoaderCMD(this, promptDefinition, showJumpToFriendServerPrompt); promptLoaderCMD.Execute(); } }
public void ConnectIfNeeded(DataEntityHandle handle, LocomotionState state) { if (dataEntityCollection.TryGetComponent(dataEntityCollection.LocalPlayerHandle, out GameObjectReferenceData component) && isInteractingWithZiplineActionGraph(component.GameObject)) { return; } LocomotionData component2 = dataEntityCollection.GetComponent <LocomotionData>(handle); if (!component2.LocomotionStateIsInitialized && state == LocomotionState.Zipline && dataEntityCollection.TryGetComponent(handle, out component)) { GameObject gameObject = component.GameObject; if (gameObject != null && !gameObject.IsDestroyed()) { connectPlayerObject(gameObject); } } }
private void Start() { interactInWorldIconController = GetComponent <InteractInWorldIconController>(); CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle entityByType = cPDataEntityCollection.GetEntityByType <ControlsScreenData>(); controlsScreenData = cPDataEntityCollection.GetComponent <ControlsScreenData>(entityByType); interactInWorldIconController.SetEnabled(controlsScreenData.IsControlsScreenActive); controlsScreenData.OnControlsScreenActiveChanged += onControlsScreenActiveChanged; eventChannel = new EventChannel(Service.Get <EventDispatcher>()); eventChannel.AddListener <ActionSequencerEvents.ActionSequenceStarted>(onActionSequenceStarted); eventChannel.AddListener <ActionSequencerEvents.ActionSequenceCompleted>(onActionSequenceCompleted); eventChannel.AddListener <TubeRaceEvents.LocalPlayerJoinedLobby>(onRaceLobbyEntered); eventChannel.AddListener <TubeRaceEvents.LocalPlayerLeftLobby>(onRaceLobbyLeft); eventChannel.AddListener <RaceGameEvents.Start>(onRaceGameStart); eventChannel.AddListener <RaceGameEvents.RaceFinished>(onRaceFinished); }