OvrvisionGetTrackingVec3() 공개 메소드

public OvrvisionGetTrackingVec3 ( System mdata ) : int
mdata System
리턴 int
예제 #1
0
    //Ovrvision Tracking Render
    private int OvrvisionTrackRender()
    {
        float[]  markerGet = new float[3];
        GCHandle marker    = GCHandle.Alloc(markerGet, GCHandleType.Pinned);
        //Get marker data
        int ri = OvrPro.OvrvisionGetTrackingVec3(marker.AddrOfPinnedObject());

        if (ri == 0)
        {
            return(0);
        }

        Vector3 fgpos = new Vector3(markerGet[0], markerGet[1], markerGet[2]);

        OvrvisionHandTracker[] otobjs = GameObject.FindObjectsOfType(typeof(OvrvisionHandTracker)) as OvrvisionHandTracker[];
        foreach (OvrvisionHandTracker otobj in otobjs)
        {
            otobj.UpdateTransformNone();

            if (fgpos.z <= 0.0f)
            {
                continue;
            }

            otobj.UpdateTransform(fgpos);
        }

        marker.Free();

        return(ri);
    }