예제 #1
0
 void Update()
 {
     if (mRotating)
     {
         if (mCurrentRoleType == RoleType.ROLE_SELF)
         {
             CObject fakeObject = CObjectManager.Instance.getPlayerMySelf().getAvatar();
             if (fakeObject != null)
             {
                 float curDir = fakeObject.GetFaceDir() + GameProcedure.s_pTimeSystem.GetDeltaTime() / 1000.0f * mRotateSpeed;
                 fakeObject.SetFaceDir(curDir);
             }
         }
         else
         {
             SDATA_PET curPet = CDataPool.Instance.Pet_GetValidPet(ActivePet);//CDataPool.Instance.Pet_GetPet((int)mCurrentRoleType - 1);
             if (curPet != null && curPet.FakeObject != null)
             {
                 float curDir = curPet.FakeObject.GetFaceDir() + GameProcedure.s_pTimeSystem.GetDeltaTime() / 1000.0f * mRotateSpeed;
                 curPet.FakeObject.SetFaceDir(curDir);
             }
         }
     }
 }
예제 #2
0
        public override NET_RESULT_DEFINE.PACKET_EXE Execute(PacketBase pPacket, ref Peer pPlayer)
        {
            if (GameProcedure.GetActiveProcedure() == (GameProcedure)GameProcedure.s_ProcMain)
            {
                //检查位置是否合法
                //if(!CWorldManager::GetMe()->GetActiveScene()->IsValidPosition(fVector2(pPacket->GetCurPos()->m_fX, pPacket->GetCurPos()->m_fZ)))
                //{
                //    TDThrow("ERROR POSITION @ GCNewBusHandler");
                //}
                GCNewBus busPacket = pPacket as GCNewBus;
                if (busPacket == null)
                {
                    LogManager.LogError("GCNewBus 收包错误。");
                    return(NET_RESULT_DEFINE.PACKET_EXE.PACKET_EXE_ERROR);
                }

                //创建玩家
                CObject pBus   = CObjectManager.Instance.FindServerObject((int)busPacket.ObjID);
                Vector3 fvGame = new Vector3(busPacket.PosWorld.m_fX, 0, busPacket.PosWorld.m_fZ);
                if (pBus == null)
                {
                    pBus = CObjectManager.Instance.NewBus((int)busPacket.ObjID);

                    SObject_BusInit tBusInit = new SObject_BusInit();
                    tBusInit.m_fvPos   = fvGame;
                    tBusInit.m_fvRot   = new Vector3(0.0f, busPacket.Dir, 0.0f);
                    tBusInit.m_nDataID = busPacket.DataID;
                    pBus.Initial(tBusInit);

                    pBus.SetMapPosition(busPacket.PosWorld.m_fX, busPacket.PosWorld.m_fZ);
                }
                else
                {
                    if (pBus.isVisible())
                    {
                        if (Math.Abs(pBus.GetPosition().x - fvGame.x) + Math.Abs(pBus.GetPosition().z - fvGame.z) >
                            ObjectDef.DEF_CHARACTER_POS_ADJUST_DIST)
                        {
                            pBus.SetMapPosition(fvGame.x, fvGame.z);
                        }
                    }
                    else
                    {
                        pBus.SetMapPosition(fvGame.x, fvGame.z);
                        pBus.SetFaceDir(busPacket.Dir);
                        //pBus->setVisible(true);
                    }
                }

                SCommand_Object cmdTemp = new SCommand_Object();
                cmdTemp.m_wID = (int)OBJECTCOMMANDDEF.OC_BUS_ADD_PASSENGER;
                int i;
                for (i = 0; i < busPacket.PassengerCount; i++)
                {
                    cmdTemp.SetValue(0, i);
                    cmdTemp.SetValue(1, busPacket.PassengerIDs[i]);
                    pBus.PushCommand(cmdTemp);
                }

                //放入Ask队列
                GameProcedure.s_pObjectManager.LoadQueue.TryAddLoadTask(pBus.ID);
            }

            return(NET_RESULT_DEFINE.PACKET_EXE.PACKET_EXE_CONTINUE);
        }