예제 #1
0
 // TODO: Modify DataService to allow for editing of words in DB
 public void EditWord()
 {
     controller.SetTargetWord(EventSystem.current.currentSelectedGameObject.transform.parent.gameObject.name);
     controller.SceneChange("word_edit_add", true);
 }
예제 #2
0
 // Audio Stuff
 public void OpenRecordAudioPanel()
 {
     RecordAudioPanel.SetActive(true);
     controller.SetTargetWord(wordFieldText.text);
 }