private void OnOpenForm(CUIEvent cuiEvent) { CUICommonSystem.ResetLobbyFormFadeRecover(); if (!this.IsOpenAddSkillSys()) { return; } CUIFormScript cUIFormScript = Singleton <CUIManager> .instance.OpenForm("UGUI/Form/System/AddedSkill/Form_AddedSkill.prefab", false, true); if (cUIFormScript != null) { CAddSkillView.OpenForm(cUIFormScript.gameObject); } CMiShuSystem.SendUIClickToServer(enUIClickReprotID.rp_AddSkillBtn); Singleton <CUINewFlagSystem> .instance.SetNewFlagForLobbyAddedSkill(false); }
private void OnOpenForm(CUIEvent cuiEvent) { if (Singleton <CFunctionUnlockSys> .get_instance().FucIsUnlock(22)) { CUIFormScript cUIFormScript = Singleton <CUIManager> .get_instance().OpenForm("UGUI/Form/System/AddedSkill/Form_AddedSkill.prefab", false, true); if (cUIFormScript != null) { CAddSkillView.OpenForm(cUIFormScript.gameObject); } } else { ResSpecialFucUnlock dataByKey = GameDataMgr.specialFunUnlockDatabin.GetDataByKey(22u); Singleton <CUIManager> .get_instance().OpenTips(Utility.UTF8Convert(dataByKey.szLockedTip), false, 1.5f, null, new object[0]); } CMiShuSystem.SendUIClickToServer(enUIClickReprotID.rp_AddSkillBtn); }
private void OnOpenForm(CUIEvent cuiEvent) { if (Singleton <CFunctionUnlockSys> .instance.FucIsUnlock(RES_SPECIALFUNCUNLOCK_TYPE.RES_SPECIALFUNCUNLOCKTYPE_ADDEDSKILL)) { CUIFormScript script = Singleton <CUIManager> .instance.OpenForm("UGUI/Form/System/AddedSkill/Form_AddedSkill.prefab", false, true); if (script != null) { CAddSkillView.OpenForm(script.gameObject); } } else { ResSpecialFucUnlock dataByKey = GameDataMgr.specialFunUnlockDatabin.GetDataByKey((uint)0x16); Singleton <CUIManager> .instance.OpenTips(Utility.UTF8Convert(dataByKey.szLockedTip), false, 1.5f, null, new object[0]); } CMiShuSystem.SendUIClickToServer(enUIClickReprotID.rp_AddSkillBtn); }