public IEnumerator MotionInit() { CInnoMotion_API.SetSettle(); yield return(new WaitForSeconds(1.0f)); //while motion move CInnoMotion_API.SetNeutral(); yield return(new WaitForSeconds(3.0f)); //while motion move }
void OnApplicationQuit() { CInnoMotion_API.SetSettle(); CInnoMotion_API.CloseDevice(); }
void SetSettle() { CInnoMotion_API.SetSettle(); }