예제 #1
0
    public void GuildDetailInfoAck(CGuildDetail kGuildDetailInfo)
    {
        m_GuildDetailInfo = kGuildDetailInfo;

        SetMyGuildInfo(m_GuildDetailInfo);
        SetMyGuildMember(m_GuildDetailInfo.kGuildKey, m_GuildDetailInfo.vMembers);
    }
예제 #2
0
    private void SetMyGuildInfo(CGuildDetail guildDetail)
    {
        m_GuildDeleteButton.SetActive(false);
        m_GuildOrderCaptainButton.SetActive(false);    // 길드장 위임버튼.
        m_GuildOrderSubCaptainButton.SetActive(false); // 부길드장 임명버튼.

        m_GuildEmblemSprite.sprite2D = UIResourceMgr.CreateSprite(BUNDLELIST.TEXTURE_ICON_GUILDEMBLEM, string.Format("GuildEmblem{0}", guildDetail.kGuildMark.ToString("D2")));
        m_GuildNameLabel.text        = guildDetail.kGuildName;

        DATA_GUILD_MAIN GuildMainData = CDATA_GUILD_MAIN.Get(guildDetail.kGuildLevel);

        if (GuildMainData != null)
        {
            // string num : 12 -> LV
            m_GuildLevelLabel.text = string.Format("{0} {1}", StringTableManager.GetData(12), GuildMainData.iGuildLv);
        }

        CGuildMember captainInfo = null;
        int          iCount      = guildDetail.vMembers.Count;

        for (int i = 0; i < iCount; ++i)
        {
            CGuildMember memberInfo = guildDetail.vMembers[i];
            if (memberInfo == null)
            {
                continue;
            }

            if (memberInfo.kMemberState == _enGuildMemberState.eGuildMemberState_Captain)
            {
                captainInfo = memberInfo;
            }

            if (memberInfo.kCharNo == UserInfo.Instance.CharNo)
            {
                m_MyMemberInfo                   = memberInfo;
                UserInfo.Instance.GuildKey       = guildDetail.kGuildKey;
                UserInfo.Instance.GuildName      = guildDetail.kGuildName;
                UserInfo.Instance.CharGuildState = m_MyMemberInfo.kMemberState;
            }
        }

        if (captainInfo != null)
        {
            m_GuildCaptainLabel.text = captainInfo.kCharName;
        }

        SetJoinMethodButton(guildDetail.kJoinMethod);
        SetNoticeOrDescButton(enNoticeAndDesc.Notice);     // 공지사항이 디폴트.

        if (m_MyMemberInfo != null)
        {
            if (m_MyMemberInfo.kMemberState == _enGuildMemberState.eGuildMemberState_Captain)
            {
                m_GuildDeleteButton.SetActive(true);
                m_GuildOrderCaptainButton.SetActive(true);
                m_GuildOrderSubCaptainButton.SetActive(true);
            }
        }
    }
예제 #3
0
    //===================================================================================
    //
    // Method
    //
    //===================================================================================
    public void SetDelegationMember(enGuildInfo_WindowType type, CGuildDetail kGuildDetailInfo)
    {
        Clear();

        m_GuildDetailInfo = kGuildDetailInfo;
        _vGuildMembers vGuildMembers = m_GuildDetailInfo.vMembers;

        if (type == enGuildInfo_WindowType.GuildCaptain_Delegation)      // 길드장 위임이면.
        {
            m_TitleLabel.text = StringTableManager.GetData(6294);

            for (int i = 0; i < vGuildMembers.Count; ++i)
            {
                CGuildMember member = vGuildMembers[i];
                if (member == null)
                {
                    continue;
                }

                if (member.kMemberState == _enGuildMemberState.eGuildMemberState_AbleSubCaptain || member.kMemberState == _enGuildMemberState.eGuildMemberState_AbleMember)
                {
                    GuildInformationItem memberItem = UIResourceMgr.CreatePrefab <GuildInformationItem>(BUNDLELIST.PREFABS_UI_GUILD, m_GuildMemberGrid.transform, "GuildInformationItem");
                    memberItem.Init(type, m_GuildDetailInfo.kGuildKey, member);
                    m_DelegationMemberList.Add(memberItem);
                }
            }
        }
        else if (type == enGuildInfo_WindowType.GuildSubCaptain_Appointment)     // 부길드장 임명이면.
        {
            m_TitleLabel.text = StringTableManager.GetData(6298);

            for (int i = 0; i < vGuildMembers.Count; ++i)
            {
                CGuildMember member = vGuildMembers[i];
                if (member == null)
                {
                    continue;
                }

                if (member.kMemberState == _enGuildMemberState.eGuildMemberState_AbleMember)
                {
                    GuildInformationItem memberItem = UIResourceMgr.CreatePrefab <GuildInformationItem>(BUNDLELIST.PREFABS_UI_GUILD, m_GuildMemberGrid.transform, "GuildInformationItem");
                    memberItem.Init(type, m_GuildDetailInfo.kGuildKey, member);
                    m_DelegationMemberList.Add(memberItem);
                }
            }
        }

        if (m_DelegationMemberList.Count < 1)       // 조건에 해당하는 길드원이 없으면.
        {
            _DelegationMemberEmptyLabel.gameObject.SetActive(true);
        }
        else
        {
            _DelegationMemberEmptyLabel.gameObject.SetActive(false);
        }

        m_GuildMemberGrid.Reposition();
        m_GuildMemberScrollView.ResetPosition();
    }
예제 #4
0
    /// <summary>
    /// 가입하지 않은 길드 정보 패킷 받음.
    /// </summary>
    /// <param name="stAck"></param>
    public void SetGuildInfomation(_stGuildDetailInfoAck stAck)
    {
        Clear();

        m_GuildDetailInfo = stAck.kGuildDetailInfo;

        // 6254 길드원 ({0} / {1})
        m_GuildMemberCountLabel.text = string.Format(StringTableManager.GetData(6254), m_GuildDetailInfo.kCurrMemberCount, m_GuildDetailInfo.kMaxMemberCount);

        SetOtherGuildInfo(m_GuildDetailInfo);
        SetOtherGuildMember(m_GuildDetailInfo.kGuildKey, m_GuildDetailInfo.vMembers);
    }
예제 #5
0
    //===================================================================================
    //
    // Method
    //
    //===================================================================================
    public void Init(MyGuildMain parent, CGuildDetail kGuildDetailInfo)
    {
        m_iGuildWaitingCount       = (int)CDATA_FIXED_CONSTANTS.Get(DATA_FIXED_CONSTANTS._enConstant.Guild_Waiting_Count).Value;
        m_iGuildMarkChangeCountDia = (int)CDATA_FIXED_CONSTANTS.Get(DATA_FIXED_CONSTANTS._enConstant.Guild_MarkChange_Count_Dia).Value;
        m_iGuildNotifyCount        = (int)CDATA_FIXED_CONSTANTS.Get(DATA_FIXED_CONSTANTS._enConstant.Guild_Notify_Count).Value;         // 길드 공지글 글자 수.
        m_iGuildIntroStringCount   = (int)CDATA_FIXED_CONSTANTS.Get(DATA_FIXED_CONSTANTS._enConstant.Guild_IntroString_Count).Value;    // 길드 소개글 글자 수.

        m_ParentWindow = parent;
        if (m_GuildOrderCaptainButton != null)
        {
            UIEventListener.Get(m_GuildOrderCaptainButton).onClick = m_ParentWindow.OnGuildDelegation;
        }
        if (m_GuildOrderSubCaptainButton != null)
        {
            UIEventListener.Get(m_GuildOrderSubCaptainButton).onClick = m_ParentWindow.OnGuildOrderSubCaptain;
        }

        m_GuildDetailInfo      = kGuildDetailInfo;
        _originGuildJoinMethod = m_GuildDetailInfo.kJoinMethod;

        m_WindowTitleLabel.text  = StringTableManager.GetData(6276);
        m_EmblemChangeLabel.text = StringTableManager.GetData(6595);    // 6595    길드 마크 변경.

        m_NoticeButton.SetLabel(StringTableManager.GetData(6255));
        m_DescButton.SetLabel(StringTableManager.GetData(6249));

        m_GuildOrderCaptainButtonLabel.text    = StringTableManager.GetData(6294);
        m_GuildOrderSubCaptainButtonLabel.text = StringTableManager.GetData(6298);
        m_GuildDeleteButtonLabel.text          = StringTableManager.GetData(6304);

        m_FreeJoinButton.SetLabel(StringTableManager.GetData(6233));
        m_ApprovalJoinButton.SetLabel(StringTableManager.GetData(6239));

        byte kCurrMemberCount = m_GuildDetailInfo.kCurrMemberCount;
        byte kMaxMemberCount  = m_GuildDetailInfo.kMaxMemberCount;

        // 6254 길드원 ({0} / {1})
        //m_GuildMemberCountLabel.text = string.Format(StringTableManager.GetData(6254), kCurrMemberCount, kMaxMemberCount);

        SetMyGuildInfo(m_GuildDetailInfo);
        SetMyGuildMember(m_GuildDetailInfo.kGuildKey, m_GuildDetailInfo.vMembers);

        // 길드 공지사항이나 소개글을 쓸수 있는 인풋을 막는다.
        m_NoticeOrDescInput.gameObject.SetActive(m_bNoticeAndDescModifiy);

        if (m_GuildMemberButton != null)
        {
            string szLabeltext = string.Format(StringTableManager.GetData(6254), kCurrMemberCount, kMaxMemberCount);
            m_GuildMemberButton.SetLabel(szLabeltext);

            m_GuildMemberButton.state = ButtonState.On;
        }
    }
예제 #6
0
    //===================================================================================
    //
    // Method
    //
    //===================================================================================
    public void GuildDetailInfoAck(CGuildDetail kGuildDetailInfo)
    {
        m_GuildDetailInfo = kGuildDetailInfo;

        byte kCurrMemberCount = m_GuildDetailInfo.kCurrMemberCount;
        byte kMaxMemberCount  = m_GuildDetailInfo.kMaxMemberCount;

        string szLabeltext = string.Format(StringTableManager.GetData(6254), kCurrMemberCount, kMaxMemberCount);

        m_GuildMemberButton.SetLabel(szLabeltext);

        _MyGuild.GuildDetailInfoAck(m_GuildDetailInfo);
    }
예제 #7
0
    /// <summary>
    /// 길드 가입요청 수락& 거절 패킷 받음.
    /// </summary>
    public void GuildJoinRequestAnswer(_stGuildJoinRequestAnswerAck stAck, CGuildMember member, CGuildDetail GuildDetailInfo)
    {
        bool isJoinRequest = false;

        for (int i = 0; i < m_MemberList.Count;)
        {
            GuildInformationItem infoItem = m_MemberList[i];
            if (infoItem.MemberInfo.kCharNo == stAck.kDestCharNo)
            {
                DestroyImmediate(infoItem.gameObject);
                m_MemberList.Remove(infoItem);
            }
            else
            {
                ++i;

                if (infoItem.MemberInfo.kMemberState == _enGuildMemberState.eGuildMemberState_Request)
                {
                    isJoinRequest = true;
                }
            }
        }

        m_GuildMemberButton.SetEvent(isJoinRequest);
        if (isJoinRequest == false)
        {
            UserInfo.Instance.otherNew.GuildAlram = _enGuildAlram.eGuildNewMark_None;
        }

        if (stAck.kAnswer == _enGuildJoinRequestAnswer.eGuildJoinRequestAnswer_YES)
        {
            // 수락이면 길드원으로 다시 생성.
            GuildInformationItem memberItem = UIResourceMgr.CreatePrefab <GuildInformationItem>(BUNDLELIST.PREFABS_UI_GUILD, m_GuildMemberGrid.transform, "GuildInformationItem");
            memberItem.Init(enGuildInfo_WindowType.GuildModify, stAck.kGuildKey, member);
            m_MemberList.Add(memberItem);
        }
        else if (stAck.kAnswer == _enGuildJoinRequestAnswer.eGuildJoinRequestAnswer_NO)
        {
            // 거절이면 삭제된 데이터 대입.
            m_GuildDetailInfo = GuildDetailInfo;
        }

        string szLabeltext = string.Format(StringTableManager.GetData(6254), GuildDetailInfo.kCurrMemberCount, GuildDetailInfo.kMaxMemberCount);

        m_GuildMemberButton.SetLabel(szLabeltext);

        SortMemberList();
    }
예제 #8
0
    private void SetOtherGuildInfo(CGuildDetail kGuildDetailInfo)
    {
        m_GuildMarkSprite.sprite2D = UIResourceMgr.CreateSprite(BUNDLELIST.TEXTURE_ICON_GUILDEMBLEM, string.Format("GuildEmblem{0}", m_GuildDetailInfo.kGuildMark.ToString("D2")));
        m_GuildNameLabel.text      = m_GuildDetailInfo.kGuildName;

        DATA_GUILD_MAIN GuildMainData = CDATA_GUILD_MAIN.Get(m_GuildDetailInfo.kGuildLevel);

        if (GuildMainData != null)
        {
            // string num : 12 -> LV
            m_GuildLevelLabel.text = string.Format("{0} {1}", StringTableManager.GetData(12), GuildMainData.iGuildLv);
        }

        CGuildMember captainInfo = null;
        int          iCount      = m_GuildDetailInfo.vMembers.Count;

        for (int i = 0; i < iCount; ++i)
        {
            CGuildMember memberInfo = m_GuildDetailInfo.vMembers[i];
            if (memberInfo == null)
            {
                continue;
            }

            if (memberInfo.kMemberState == _enGuildMemberState.eGuildMemberState_Captain)
            {
                captainInfo = memberInfo;
            }
        }

        if (captainInfo != null)
        {
            m_GuildCaptainLabel.text = captainInfo.kCharName;
        }

        if (m_GuildDetailInfo.kJoinMethod == _enGuildJoinMethod.eGuildJoinMethod_Free)
        {
            m_GuildJoinMethodLabel.text = StringTableManager.GetData(6233);
        }
        else if (m_GuildDetailInfo.kJoinMethod == _enGuildJoinMethod.eGuildJoinMethod_Approval)
        {
            m_GuildJoinMethodLabel.text = StringTableManager.GetData(6239);
        }

        m_GuildDescLabel.text = m_GuildDetailInfo.kGuildDesc;
    }
예제 #9
0
    //===================================================================================
    //
    // Method
    //
    //===================================================================================
    public void Init(CGuildDetail guildDetail)
    {
        // 6752 봉헌
        _TitleLabel.text = StringTableManager.GetData(6752);

        // 6896    봉헌을 통한 여신의 가호 효과는 모험지역에서만 적용됩니다.
        _BottomLabel.text = StringTableManager.GetData(6896);

        // grid sort setting
        {
            _FreeTributeGrid.sorting      = UIGrid.Sorting.Custom;
            _FreeTributeGrid.onCustomSort = SortByCustomType;

            _GoodTributeGrid.sorting      = UIGrid.Sorting.Custom;
            _GoodTributeGrid.onCustomSort = SortByCustomType;

            _ExtraTributeGrid.sorting      = UIGrid.Sorting.Custom;
            _ExtraTributeGrid.onCustomSort = SortByCustomType;
        }

        _MyGuildLv = guildDetail.kGuildLevel;
        SetGoddnessData(guildDetail.kGuildLevel);

        DATA_GUILD_MAIN GuildMainTableData = CDATA_GUILD_MAIN.Get(guildDetail.kGuildLevel);

        if (GuildMainTableData != null)
        {
            // 8289    길드 레벨과 맞지 않는 봉헌은 이용할 수 없습니다. (이용 가능 봉헌 : Lv.{0})
            _BottomLevelMissMatchLabel.text = string.Format(StringTableManager.GetData(8289), GuildMainTableData.iGuildLv);
        }

        if (_FreeTributeTooltipButton != null)
        {
            _FreeTributeTooltipButton.gameObject.SetActive(false);
        }
        if (_GoodTributeTooltipButton != null)
        {
            _GoodTributeTooltipButton.gameObject.SetActive(false);
        }
        if (_ExtraTributeTooltipButton != null)
        {
            _ExtraTributeTooltipButton.gameObject.SetActive(false);
        }
    }
예제 #10
0
    /// <summary>
    /// 길드 가입요청 수락& 거절 패킷 받음.
    /// </summary>
    public void GuildJoinRequestAnswer(_stGuildJoinRequestAnswerAck stAck, CGuildMember member, CGuildDetail GuildDetailInfo)
    {
        int iCount = m_MemberList.Count;

        for (int i = 0; i < iCount; ++i)
        {
            GuildInformationItem infoItem = m_MemberList[i];
            if (infoItem == null)
            {
                continue;
            }

            if (infoItem.MemberInfo.kCharNo == stAck.kDestCharNo)
            {
                DestroyImmediate(infoItem.gameObject);
                m_MemberList.Remove(infoItem);
                break;
            }
        }

        if (stAck.kAnswer == _enGuildJoinRequestAnswer.eGuildJoinRequestAnswer_YES)
        {
            // 수락이면 길드원으로 다시 생성.
            GuildInformationItem memberItem = UIResourceMgr.CreatePrefab <GuildInformationItem>(BUNDLELIST.PREFABS_UI_GUILD, m_GuildMemberGrid.transform, "GuildInformationItem");
            memberItem.Init(enGuildInfo_WindowType.GuildModify, stAck.kGuildKey, member);
            m_MemberList.Add(memberItem);
        }
        else if (stAck.kAnswer == _enGuildJoinRequestAnswer.eGuildJoinRequestAnswer_NO)
        {
            // 거절이면 삭제된 데이터 대입.
            m_GuildDetailInfo = GuildDetailInfo;
        }

        // 6587    {0} / {1} 명
        m_TodayAttendanceCountLabel.text = string.Format(StringTableManager.GetData(6587), GuildDetailInfo.kAttendanceCount, GuildDetailInfo.kCurrMemberCount);

        SortMemberList();
    }
예제 #11
0
    private void SetMyGuildInfo(CGuildDetail guildDetail)
    {
        m_GuildLeaveButton.SetActive(false);
        m_GuildModifyButton.SetActive(false);
        m_GuildSubCaptainButtonObj.SetActive(false); // 부길드장이 사용하는 버튼.
        m_CommissionCheckButton.gameObject.SetActive(true);

        // 6587    {0} / {1} 명
        m_TodayAttendanceCountLabel.text = string.Format(StringTableManager.GetData(6587), guildDetail.kAttendanceCount, guildDetail.kCurrMemberCount);

        m_GuildMarkSprite.sprite2D = UIResourceMgr.CreateSprite(BUNDLELIST.TEXTURE_ICON_GUILDEMBLEM, string.Format("GuildEmblem{0}", guildDetail.kGuildMark.ToString("D2")));
        m_GuildNameLabel.text      = guildDetail.kGuildName;

        DATA_GUILD_MAIN GuildMainData = CDATA_GUILD_MAIN.Get(guildDetail.kGuildLevel);

        if (GuildMainData != null)
        {
            // string num : 12 -> LV
            m_GuildLevelLabel.text = string.Format("{0} {1}", StringTableManager.GetData(12), GuildMainData.iGuildLv);

            float GuildExpPercentage = guildDetail.kGuildExp / (float)GuildMainData.iGexp;
            _GuildLevelGageSprite.fillAmount = GuildExpPercentage;
            _GuildLevelGageLabel.text        = string.Format("{0}%", (GuildExpPercentage * 100).ToString("F2"));
        }

        bool         isRequestMember = false;
        CGuildMember captainInfo     = null;
        int          iCount          = guildDetail.vMembers.Count;

        for (int i = 0; i < iCount; ++i)
        {
            CGuildMember memberInfo = guildDetail.vMembers[i];
            if (memberInfo == null)
            {
                continue;
            }

            if (memberInfo.kMemberState == _enGuildMemberState.eGuildMemberState_Captain)
            {
                captainInfo = memberInfo;
            }
            else if (memberInfo.kMemberState == _enGuildMemberState.eGuildMemberState_Request)
            {
                isRequestMember = true;
            }

            if (memberInfo.kCharNo == UserInfo.Instance.CharNo)
            {
                m_MyMemberInfo                   = memberInfo;
                UserInfo.Instance.GuildKey       = guildDetail.kGuildKey;
                UserInfo.Instance.GuildName      = guildDetail.kGuildName;
                UserInfo.Instance.CharGuildState = m_MyMemberInfo.kMemberState;
            }
        }

        if (captainInfo != null)
        {
            m_GuildCaptainLabel.text = captainInfo.kCharName;
        }

        if (guildDetail.kJoinMethod == _enGuildJoinMethod.eGuildJoinMethod_Free)
        {
            m_GuildJoinMethodLabel.text = StringTableManager.GetData(6233);
        }
        else if (guildDetail.kJoinMethod == _enGuildJoinMethod.eGuildJoinMethod_Approval)
        {
            m_GuildJoinMethodLabel.text = StringTableManager.GetData(6239);
        }

        SetJoinMethodButton(guildDetail.kJoinMethod);
        SetNoticeOrDescButton(enNoticeAndDesc.Notice);     // 공지사항이 디폴트.

        if (m_MyMemberInfo != null)
        {
            if (m_MyMemberInfo.kMemberState == _enGuildMemberState.eGuildMemberState_Captain)       // 길드장.
            {
                m_GuildModifyButton.SetActive(true);
                m_CommissionCheckButton.gameObject.SetActive(false);

                if (isRequestMember == true)
                {
                    UserInfo.Instance.otherNew.GuildAlram = _enGuildAlram.eGuildNewMark_NewMember;
                }
            }
            else if (m_MyMemberInfo.kMemberState == _enGuildMemberState.eGuildMemberState_SubCaptain || // 부길드장.
                     m_MyMemberInfo.kMemberState == _enGuildMemberState.eGuildMemberState_AbleSubCaptain)
            {
                m_GuildSubCaptainButtonObj.SetActive(true);
                m_GuildSubCaptainLeaveButton.SetActive(true);
                m_GuildSubCaptainModifyButton.SetActive(true);

                if (isRequestMember == true)
                {
                    UserInfo.Instance.otherNew.GuildAlram = _enGuildAlram.eGuildNewMark_NewMember;
                }
            }
            else                                                                                       // 길드원.
            {
                m_GuildLeaveButton.SetActive(true);

                UserInfo.Instance.otherNew.GuildAlram = _enGuildAlram.eGuildNewMark_None;
            }

            SetCommissionCheckButton(m_MyMemberInfo.kMemberState);
        }
    }
예제 #12
0
    /// <summary>
    /// 길드 창설 버튼.
    /// </summary>
    /// <param name="go"></param>
    private void OnCreateGuild(GameObject go)
    {
        if (go != null)
        {
            SoundManager.Instance.PlayFX(enSoundFXUI.BUTTON_MEDIUM);
        }

        string str = string.Empty;

        if (string.IsNullOrEmpty(m_GuildNameInput.value) == true)
        {
            //길드 이름을 입력해주세요.(스트링 ID: 6271)
            str = StringTableManager.GetData(6271);
        }
        else if (m_bDuplicateCheck == false)
        {
            // 길드 이름을 중복 확인 해주세요.
            str = StringTableManager.GetData(6583);
        }
        else if (m_bEmblemCheck == false)
        {
            // 길드 마크를 선택해 주세요 (스트링 ID : 6272)
            str = StringTableManager.GetData(6267);
        }
        else if (string.IsNullOrEmpty(m_GuildDescInput.value) == true)
        {
            //소개글을 입력해주세요. (스트링 ID: 6273)
            str = StringTableManager.GetData(6273);
        }
        else if (UserInfo.Instance.Level < m_iGuildCreateLevel)
        {
            // 플레이어의 레벨이 10이상이 되어야 길드를 창설 할 수 있습니다. (스트링 ID: 6274)
            str = StringTableManager.GetData(6274);
        }
        else if (UserInfo.Instance.Gold < (ulong)m_iGuildCreateCountGold)
        {
            //길드 창설 비용이 부족합니다. (스트링 ID: 6275)
            str = StringTableManager.GetData(6275);
        }
        else if (string.Equals(m_ServerCheckGuildName, m_GuildNameInput.value) == false)      // 체크버튼 누른 후 클라에서 길드이름 다시 바꿨을때.
        {
            // 길드 이름을 중복 확인 해주세요.
            str = StringTableManager.GetData(6583);
            m_bDuplicateCheck = false;
        }

        if (string.IsNullOrEmpty(str) == false)
        {
            SystemPopupWindow.Instance.SetSystemPopup(enSystemPopupType.Ok, StringTableManager.GetData(3954), str);
            return;
        }

        _stGuildCreateReq stGuildCreateReq = new _stGuildCreateReq();
        CGuildDetail      GuildDetail      = new CGuildDetail();

        GuildDetail.kGuildName  = m_GuildNameInput.value.Trim();
        GuildDetail.kGuildMark  = m_kEmblemNumber;
        GuildDetail.kJoinMethod = m_JoinType;
        GuildDetail.kGuildDesc  = m_GuildDescInput.value.TrimEnd();

        _vGuildMembers vGuildMembers = new _vGuildMembers();

        GuildDetail.vMembers = vGuildMembers;
        stGuildCreateReq.kGuildDetailInfo = GuildDetail;

        CNetManager.Instance.SendPacket(CNetManager.Instance.GuildProxy.GuildCreate, stGuildCreateReq, typeof(_stGuildCreateAck));
    }