public uint Execute(PacketDistributed ipacket) { CG_USE_HEROCODE packet = (CG_USE_HEROCODE )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
void SendHeroCode() { if (m_HeroCodeInput.Length != 4) { return; } CG_USE_HEROCODE packet = (CG_USE_HEROCODE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_USE_HEROCODE); packet.HeroCode = m_HeroCodeInput[0].value + "-" + m_HeroCodeInput[1].value + "-" + m_HeroCodeInput[2].value + "-" + m_HeroCodeInput[3].value; packet.SendPacket(); }