public uint Execute(PacketDistributed ipacket) { CG_BUYBACK_COPYSCENENUMBER packet = (CG_BUYBACK_COPYSCENENUMBER )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
void OnOkClick() { OnInputSubmit(); CG_BUYBACK_COPYSCENENUMBER pak = (CG_BUYBACK_COPYSCENENUMBER)PacketDistributed.CreatePacket(MessageID.PACKET_CG_BUYBACK_COPYSCENENUMBER); pak.SetNSceneClassID(m_RebuyCopySceneId); pak.SetType(m_RebuyCopySceneSingle == true ? 1:0); pak.SetNData(m_curNum); pak.SendPacket(); OnCloseWindow(); }
void OnEnterBuyCopySceneNum() { int nCurNum = 0; if (int.TryParse(m_LbLBuyNum.text, out nCurNum)) { CG_BUYBACK_COPYSCENENUMBER pak = (CG_BUYBACK_COPYSCENENUMBER)PacketDistributed.CreatePacket(MessageID.PACKET_CG_BUYBACK_COPYSCENENUMBER); pak.SetNSceneClassID(m_nBuyCopySceneId); pak.SetType(m_bIsSinglePlayerCopyScene == true ? 1 : 0); pak.SetNData(__GetIptValue()); pak.SendPacket(); } OnCloseWindow(); }