예제 #1
0
    void MoveToHand()
    {
        CGHandZone hand     = m_visualManager.GetOpponentHand();
        Sequence   sequence = hand.MoveCardToZone(m_card);              // Move card to hand

        sequence.AppendCallback(FinishCommand);
    }
예제 #2
0
    void MoveToHand()
    {
        CGHandZone hand     = m_visualManager.GetPlayerHand();
        Sequence   sequence = hand.MoveCardToZone(m_card, 0.0f); // Move card to hand

        sequence.AppendCallback(MoveToChannel);
    }
예제 #3
0
    void MoveToHand()
    {
        CGHandZone hand     = m_visualManager.GetPlayerHand();
        Sequence   sequence = hand.MoveCardToZone(m_card);              // Move card to hand

        sequence.Insert(0, m_card.SetFaceDirectionSeq(true, 0.4f));     // Turn card face-up
        sequence.AppendCallback(FinishCommand);
    }