void OnConnect(CFSocketConnectEventArgs args) { if (ConnectEvent is not null) { ConnectEvent(this, args); } }
void OnConnect (CFSocketConnectEventArgs args) { if (ConnectEvent != null) ConnectEvent (this, args); }
void OnConnect(CFSocketConnectEventArgs args) { if (ConnectEvent is not null) { ConnectEvent(this, args); } }
void OnConnect (CFSocketConnectEventArgs args) { if (ConnectEvent != null) ConnectEvent (this, args); }