void Start() { cube = new GameObject[27]; for (int i = 0; i < 27; i++) { if (i != 13) { cube[i] = GameObject.Find("Piece" + i); } } cfopSolver = new CFOPSolver(); }
void Start() { for (int i = 0; i < 6; i++) { for (int j = 0; j < 9; j++) { cube[i, j] = GameObject.Find("" + i + j); } } previousButton.SetActive(false); cfopSolver = new CFOPSolver(); NextScrambleHelper(); }