//-------------------------------------- // PRIVATE DISPATCH I2 //-------------------------------------- private void dispatch(int eventID, object data, string eventName) { CEvent e = new CEvent(eventID, eventName, data, this); if (dataListners.ContainsKey(eventID)) { List <DataEventHandlerFunction> handlers = cloenArray(dataListners[eventID]); int len = handlers.Count; for (int i = 0; i < len; i++) { if (e.canBeDisptached(handlers[i].Target)) { handlers[i](e); } } } if (listners.ContainsKey(eventID)) { List <EventHandlerFunction> handlers = cloenArray(listners[eventID]); int len = handlers.Count; for (int i = 0; i < len; i++) { if (e.canBeDisptached(handlers[i].Target)) { handlers[i](); } } } }
//-------------------------------------- // PRIVATE DISPATCH I2 //-------------------------------------- private void dispatch(int eventID, object data, string eventName) { CEvent e = new CEvent(eventID, eventName, data, this); if(dataListners.ContainsKey(eventID)) { List<DataEventHandlerFunction> handlers = cloenArray(dataListners[eventID]); int len = handlers.Count; for(int i = 0; i < len; i++) { if(e.canBeDisptached(handlers[i].Target)) { handlers[i](e); } } } if(listners.ContainsKey(eventID)) { List<EventHandlerFunction> handlers = cloenArray(listners[eventID]); int len = handlers.Count; for(int i = 0; i < len; i++) { if(e.canBeDisptached(handlers[i].Target)) { handlers[i](); } } } }