/// <summary> /// 处理游戏按键响应处理 /// </summary> private void ProcessKeyDown() { if (Input.GetKeyUp(KeyCode.Escape) && hall_ != null) { CCustomDialog.OpenCustomDialogUI("确定退出游戏吗", ExitApplication, "系 统"); } }
/// <summary> /// 显示兑换物品历史记录界面 /// </summary> public void ShowExchangeItemRecordPanel() { if (ExchangeItemPanelGameObject == null) { LoadExchangeItemPanelResource(); } CurItemData = null; UnityEngine.Transform ItemPopTransform = ExchangeItemPanelGameObject.transform.Find("pop_up"); UnityEngine.Transform ItemRecordTransform = ItemPopTransform.Find("Exchange_Record"); ItemRecordTransform.gameObject.SetActive(true); ItemPopTransform.gameObject.SetActive(true); ExchangeItemPanelGameObject.SetActive(true); if (!ExChangeRecordDataFlag) { ExChangeRecordDataFlag = true; //请求兑换记录数据 UMessage recordMsg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_PLAYERGETTRADEINFO); recordMsg.Add(GameMain.hall_.GetPlayerId()); NetWorkClient.GetInstance().SendMsg(recordMsg); CCustomDialog.OpenCustomWaitUI("正在进行兑换记录查询..."); } }
/// <summary> /// 兑换钻石消息 /// </summary> bool BackDiamondCashToDiamond(uint _msgType, UMessage _ms) { byte state = _ms.ReadByte(); if (state == 1) { if (DiamondOkButton) { DiamondOkButton.interactable = true; } CCustomDialog.OpenCustomConfirmUI(1508); return(false); } if (RedBagInputField) { RedBagInputField.text = string.Empty; } if (DiamondOkButton) { DiamondOkButton.interactable = false; } CCustomDialog.OpenCustomConfirmUI(1507); return(true); }
bool BackCheckMobileLogin(uint _msgType, UMessage _ms) { //1获取成功 // 2改账号已经有绑定手机 // 3该手机号已经绑定账号 byte nState = _ms.ReadByte(); if (nState == 1) { Debug.Log("该手机号没有绑定任何号"); } else if (nState == 2) { //Debug.Log("该账号已经有绑定手机"); CCustomDialog.OpenCustomConfirmUI(1009); } else if (nState == 3) { Debug.Log("该手机号已经绑定账号"); CCustomDialog.OpenCustomConfirmUI(1005); PlayerInfoUI.Instance.HandleBindMobileResult(false); } return(true); }
//展示排行榜界面 public void ShowCoinBankInterface() { AssetBundle bundle = AssetBundleManager.GetAssetBundle(GameDefine.HallAssetbundleName); if (bundle == null) { return; } if (null == m_ObjCoinRank) { Object tipsobj = bundle.LoadAsset("Lobby_Ranking"); m_ObjCoinRank = (GameObject)GameMain.instantiate(tipsobj); //GameObject background = GameObject.Find("Canvas/Root"); m_ObjCoinRank.transform.SetParent(CanvasObj.transform, false); XPointEvent.AutoAddListener(m_ObjCoinRank.transform.Find("ImageBG").Find("ButtonClose").gameObject, OnClickCoinRankClose, null); } m_ObjCoinRank.SetActive(true); //0没事 1需要去服务器更新数据 2等待服务器的数据 3需要把数据更新到面板上 if (m_iCoinRankState == 0) { GameObject subback = m_ObjCoinRank.transform.Find("ImageBG").Find("Ranking_List").Find("Content_RankingList").gameObject; for (int index = subback.transform.childCount - 1; index >= 0; index--) { GameMain.safeDeleteObj(subback.transform.GetChild(index).gameObject); } FillCoinRankData(); return; } else if (m_iCoinRankState == 1) { CCustomDialog.OpenCustomWaitUI(1014); SendGetCoinRankData(); m_iCoinRankState = 2; GameObject subback = m_ObjCoinRank.transform.Find("ImageBG").Find("Ranking_List").Find("Content_RankingList").gameObject; for (int index = subback.transform.childCount - 1; index >= 0; index--) { GameMain.safeDeleteObj(subback.transform.GetChild(index).gameObject); } return; } else if (m_iCoinRankState == 2) { return; } else if (m_iCoinRankState == 3) { FillCoinRankData(); m_iCoinRankState = 0; } }
//创建比赛 private void OnCreateContest() { CustomAudio.GetInstance().PlayCustomAudio(1002); if (selfcreateNumber_ >= 10) { CCustomDialog.OpenCustomConfirmUI(1651); return; } byte gameid = SelfContestDataManager.instance().gameid; int power = SelfContestDataManager.instance().selfcontestcsvs[gameid].datas[0]; int level = SelfContestDataManager.instance().selfcontestcsvs[gameid].datas[playtimesindex_]; int pay4appointment = power * level; if (GameMain.hall_.GetPlayerData().GetDiamond() + GameMain.hall_.GetPlayerData().GetCoin() < pay4appointment) { CCustomDialog.OpenCustomConfirmUI(1501); return; } UMessage createContestDataMsg = new UMessage((uint)GameCity.EMSG_ENUM.Contestmsg_PlayerCreateContestRequest); createContestDataMsg.Add(GameMain.hall_.GetPlayerId()); createContestDataMsg.Add(SelfContestDataManager.instance().gamedataid); createContestDataMsg.Add(scr_.playernumber); createContestDataMsg.Add(scr_.cost); createContestDataMsg.Add(scr_.precontest); createContestDataMsg.Add(scr_.finalcontest); Debug.Log(" 比赛游戏:" + SelfContestDataManager.instance().gamedataid + " 比赛人数:" + scr_.playernumber + " 报名费:" + scr_.cost + "预赛场数:" + scr_.precontest + " 决赛场数" + scr_.finalcontest); if (rulepanel2_ == null) { createContestDataMsg.Add((uint)0); } else { if (!rulepanel2_.activeSelf) { createContestDataMsg.Add((uint)0); } else { createContestDataMsg.Add(scr_.timeseconds); } } NetWorkClient.GetInstance().SendMsg(createContestDataMsg); UnityEngine.Transform groupTransform = rulepanel1_ ? rulepanel1_.transform : rulepanel2_.transform; groupTransform.Find("Right/ImageBG/Button_chuangjian").GetComponent <Button>().interactable = false; groupTransform.Find("Right/ImageBG/Button_chuangjian_0").GetComponent <Button>().interactable = false; }
void OnClickQuickMatch() { CustomAudio.GetInstance().PlayCustomAudio(1002); CCustomDialog.OpenCustomWaitUI("正在进入..."); UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_CM_APPLYQUITSTARTGAME); msg.Add((byte)GameMain.hall_.GameBaseObj.GetGameType()); msg.Add(GameMain.hall_.CurRoomIndex); msg.Add(GameMain.hall_.GetPlayerId()); HallMain.SendMsgToRoomSer(msg); }
//玩家支付订单信息处理 private bool PlayerTradeAppPayInfo(uint msgType, UMessage umsg) { uint playerid = umsg.ReadUInt(); byte payplatform = umsg.ReadByte(); string paytradeInfo = umsg.ReadString(); Debug.Log("玩家:" + playerid + "订单:" + paytradeInfo); //订单信息过来后就可以关闭购买等待框了 BuyEnd(); if (payplatform == (byte)PayPlatform.AliPay) { #if UNITY_ANDROID AlipayWeChatPay.RequestAliPay(paytradeInfo, false); #elif UNITY_IOS WechatPlatfrom_IOS.MayunJieZhang_IOS(paytradeInfo); #endif } else if (payplatform == (byte)PayPlatform.Wechat) { string noncestr = umsg.ReadString(); #if UNITY_ANDROID if (AlipayWeChatPay.IsWxAppInstalled()) { AlipayWeChatPay.ReqWxPay(paytradeInfo, noncestr); } else { //还末安装微信失败处理 // BuyEnd(); CCustomDialog.OpenCustomConfirmUI(1010); } #elif UNITY_IOS if (WechatPlatfrom_IOS.WeChat_IsWXAppInstalled()) { WechatPlatfrom_IOS.WXLgoinJieZhang_IOS(paytradeInfo, noncestr); } else { //还末安装微信失败处理 //BuyEnd(); CCustomDialog.OpenCustomConfirmUI(1010); } #endif } else if (payplatform == (byte)PayPlatform.vvPay_Wechat || payplatform == (byte)PayPlatform.vvPay_Alipay) { Application.OpenURL(paytradeInfo); } return(true); }
/// <summary> /// 获取验证码 /// </summary> void OnBtn_GetCode(EventTriggerType eventtype, object button, PointerEventData eventData) { if (eventtype == EventTriggerType.PointerClick) { CustomAudio.GetInstance().PlayCustomAudio(1002); if (CanvasObj == null) { CanvasObj = GameObject.Find("Canvas/Root"); } InputField PhonePanel = CanvasObj.transform.Find("Login").Find("Panel_PhoneLogin") .Find("InputField_PhoneNum").gameObject.GetComponent <InputField>(); long phonenum = 0; if (!long.TryParse(PhonePanel.text, out phonenum)) { CCustomDialog.OpenCustomConfirmUI(1003); return; } if (!GameCommon.CheckPhoneIsAble(PhonePanel.text)) { CCustomDialog.OpenCustomConfirmUI(1003); return; } if (phonenum > 0) { if (!NetWorkClient.GetInstance().IsSocketConnected) { HallMain.ConnectLoginServer(); } SendApplyGetCode(phonenum, 1); //if(MobileCodeTimer == null) MobileCodeTimer = new CTimerPersecondCall(60f, UpdataGetCodeBtnText); xTimeManger.Instance.RegisterTimer(MobileCodeTimer); GameObject PhoneLogin = CanvasObj.transform.Find("Login").Find("Panel_PhoneLogin").gameObject; if (null != PhoneLogin) { Button btn = PhoneLogin.transform.Find("Button_GetCode").gameObject.GetComponent <Button>(); Image btnimg = PhoneLogin.transform.Find("Button_GetCode").gameObject.GetComponent <Image>(); btn.interactable = false; btnimg.raycastTarget = false; Text strCode = PhoneLogin.transform.Find("Button_GetCode").Find("Text_GetCode").gameObject.GetComponent <Text>(); strCode.text = "60S可重新获取"; } } } }
/// <summary> /// 更新游戏排行榜数据 /// </summary> /// <param name="_ms"></param> public bool UpdateGameRankingData(UMessage _ms) { CCustomDialog.CloseCustomWaitUI(); RightChessScrolllRect.vertical = true; byte State = _ms.ReadByte(); if (State != 0) { Debug.Log("比赛排行榜数据错误!错误码:" + State); return(false); } SerializableDictionary <int, CPlayerRankingInfo> GameRankingDataDictionary = null; long ContestID = _ms.ReadLong(); if (!ContestRankingDataDictionary.ContainsKey(ContestID)) { ContestRankingDataDictionary.Add(ContestID, new SerializableDictionary <int, CPlayerRankingInfo>()); } GameRankingDataDictionary = ContestRankingDataDictionary[ContestID]; ushort StartIndex = _ms.ReaduShort(); byte DataNum = _ms.ReadByte(); ushort EndIndex = (ushort)(StartIndex + DataNum - 1); CPlayerRankingInfo PlayerRankingInfo = null; for (int index = 0; index < DataNum; ++index) { PlayerRankingInfo = new CPlayerRankingInfo(); PlayerRankingInfo.PlayerName = _ms.ReadString(); PlayerRankingInfo.PlayerIconUrl = _ms.ReadString(); PlayerRankingInfo.PlayerFaceID = _ms.ReadInt(); PlayerRankingInfo.PlayerScore = _ms.ReadInt(); PlayerRankingInfo.PlayerOppScore = _ms.ReadInt(); PlayerRankingInfo.ShengJuValue = _ms.ReadByte(); PlayerRankingInfo.ZhiShengValue = _ms.ReadByte(); PlayerRankingInfo.HouShouValue = _ms.ReadByte(); int RankIndex = StartIndex + index; if (GameRankingDataDictionary.ContainsKey(RankIndex)) { GameRankingDataDictionary[RankIndex] = PlayerRankingInfo; } else { GameRankingDataDictionary.Add(RankIndex, PlayerRankingInfo); } } if (m_ContestID == ContestID) { RefreshGameContestRankingPlayerPanel(StartIndex, EndIndex); } return(true); }
/// <summary> /// 顶号处理 /// </summary> /// <param name="_msgType"></param> /// <param name="_ms"></param> /// <returns></returns> bool ServerCutConnect(uint _msgType, UMessage _ms) { //清除本地保存的绑定账号 BindMobileAccountId = 0; WriteAccountConfig(false); HallMain.bDisconnectReconnection = true;//切断重连机制 CCustomDialog.OpenCustomConfirmUI(1015, (p) => { GameMain.hall_.AnyWhereBackToLoginUI(); }); return(false); }
private bool LoginFailed2(uint _msgType, UMessage _ms) { byte errState = _ms.ReadByte(); switch (errState) { //被封号 case 1: { CCustomDialog.OpenCustomConfirmUI(1023); } break; } return(true); }
/// <summary> /// 登陆失败返回消息处理 /// </summary> /// <param name="_msgType"></param> /// <param name="_ms"></param> /// <returns></returns> private bool LoginFailed(uint _msgType, UMessage _ms) { CCustomDialog.CloseCustomWaitUI(); byte errState = _ms.ReadByte(); switch (errState) { //app版本不符 case 1: { CCustomDialog.OpenCustomConfirmUI(1019); } break; } return(true); }
void OnClickCDKey() { Transform tfm = OldPlayerTfm.Find("ImageBG/cdkey/InputField"); InputField field = tfm.GetComponent <InputField>(); if (field.text.Length != 6) { CCustomDialog.OpenCustomConfirmUI(1402); return; } UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_CM_PLAYERAPPLYBINDINVITE); msg.Add(GameMain.hall_.GetPlayerId()); msg.Add(field.text); NetWorkClient.GetInstance().SendMsg(msg); }
void OnClickSit(ushort desk, sbyte sit) { CustomAudio.GetInstance().PlayCustomAudio(1002); DebugLog.Log("Click desk:" + desk + " sit:" + sit); CCustomDialog.OpenCustomWaitUI("正在进入..."); UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_CM_APPLYENTERROOMANDSIT); msg.Add((byte)GameMain.hall_.GameBaseObj.GetGameType()); msg.Add(GameMain.hall_.GetPlayerId()); msg.Add(desk); msg.Add(sit); HallMain.SendMsgToRoomSer(msg); }
/// <summary> /// 保存金钱排行榜的数据 /// </summary> bool BackUpdateCoinRank(uint _msgType, UMessage _ms) { //m_lstCoinRank.Clear(); //int nSize = _ms.ReadInt(); short nBeginSign = _ms.ReadShort(); short nSize = _ms.ReadShort(); if (nBeginSign == 0) { m_lstCoinRank.Clear(); } for (int i = 0; i < nSize; i++) { strCoinRank nRank = new strCoinRank(); nRank.nUseID = _ms.ReadUInt(); nRank.faceid = _ms.ReadUInt(); nRank.url = _ms.ReadString(); nRank.nCoin = _ms.ReadLong(); nRank.sNickName = _ms.ReadString(); m_lstCoinRank.Add(nRank); Debug.Log("Add coin rank data!Index:" + i.ToString() + " Name:" + nRank.sNickName + " Coin:" + nRank.nCoin.ToString()); } if (nBeginSign == -1) { CCustomDialog.CloseCustomWaitUI(); if (m_iCoinRankState == 2) { FillCoinRankData(); } else { m_iCoinRankState = 3; } } else { nBeginSign += nSize; SendGetCoinRankData(nBeginSign); } return(true); }
/// <summary> /// 开始手机登陆 /// </summary> void OnBtn_StartPhoneLogin(EventTriggerType eventtype, object button, PointerEventData eventData) { if (eventtype != EventTriggerType.PointerClick) { return; } if (CanvasObj == null) { CanvasObj = GameObject.Find("Canvas/Root"); } //检测是否同意协议 Toggle agreementToggle = CanvasObj.transform.Find("Login").Find("Toggle_agreement") .gameObject.GetComponent <Toggle>(); if (!agreementToggle.isOn) { CCustomDialog.OpenCustomConfirmUI(1007); return; } InputField CodePanel = CanvasObj.transform.Find("Login").Find("Panel_PhoneLogin").Find("InputField_Code").gameObject.GetComponent <InputField>(); uint nCode = 0; if (!uint.TryParse(CodePanel.text, out nCode)) { CCustomDialog.OpenCustomConfirmUI(1002); return; } if (nCode > 0) { SendCodeApplyLogin(nCode, 1); GameObject rtnBtn = CanvasObj.transform.Find("Login").Find("Panel_PhoneLogin").Find("Button_Return").gameObject; rtnBtn.GetComponent <Image>().raycastTarget = false; rtnBtn.GetComponent <Button>().interactable = false; GameObject loginBtn = CanvasObj.transform.Find("Login").Find("Panel_PhoneLogin").Find("Button_FinishLogin").gameObject; loginBtn.GetComponent <Image>().raycastTarget = false; loginBtn.GetComponent <Button>().interactable = false; } CanvasObj.transform.Find("Login").gameObject.SetActive(false); }
/// <summary> /// 处理兑换记录数据消息 /// </summary> private bool HandleExchangeRecordDataMsg(uint msgType, UMessage umsg) { CCustomDialog.CloseCustomWaitUI(); uint playerid = umsg.ReadUInt(); int recordcount = umsg.ReadInt(); for (int i = 0; i < recordcount; i++) { string orderid = umsg.ReadString(); byte orderstate = umsg.ReadByte(); uint itemid = umsg.ReadUInt(); AddExchangeRecordData(orderid, itemid, orderstate); } UpdateExchangeRecordData(); return(true); }
bool BackReqConnIdForWxQR(uint _msgType, UMessage _ms) { uint connId = _ms.ReadUInt(); uint GateLoginConnId = _ms.ReadUInt(); CCustomDialog.CloseCustomWaitUI(); //申请微信登录扫描登录二维码 //string QRCodeurl = CWechatUserAuth.GetInstance().ReqBuildAuthQRcode(connId, GateLoginConnId); //if (CanvasObj == null) // CanvasObj = GameObject.Find("Canvas/Root"); //GameObject QRCodePanel = CanvasObj.transform.FindChild("Login").FindChild("ImageQRcode").gameObject; //QRCodePanel.SetActive(true); //WebBrowser2D browser = QRCodePanel.transform.FindChild("ImageIcon").GetComponent<WebBrowser2D >(); //browser.OnNavigate(QRCodeurl); return(true); }
void OnBuyNewComer(EventTriggerType eventtype, object button, PointerEventData eventData) { if (eventtype == EventTriggerType.PointerUp) { uint ui2csvindex = (uint)button; if (ui2csvindex == 4) { ui2csvindex = 0; } currentNewComerItem = ui2csvindex + 40000; int newcomerInfo = GameMain.hall_.GetPlayerData().newcomerGift; bool isbuy = GameKind.HasFlag((int)currentNewComerItem - 40000, newcomerInfo); if (isbuy) { CCustomDialog.OpenCustomConfirmUI(1109); return; } else { if ((int)currentNewComerItem - 40000 == 0) { bool buyother1 = GameKind.HasFlag(1, newcomerInfo); bool buyother2 = GameKind.HasFlag(2, newcomerInfo); bool buyother3 = GameKind.HasFlag(3, newcomerInfo); if (buyother1 || buyother2 || buyother3) { CCustomDialog.OpenCustomConfirmUI(1109); return; } } else { bool buyother4 = GameKind.HasFlag(0, newcomerInfo); if (buyother4) { CCustomDialog.OpenCustomConfirmUI(1109); return; } } DoBuyByItemID(currentNewComerItem); } } }
bool BackCheckIndentfying(uint _msgType, UMessage _ms) { byte nState = _ms.ReadByte(); if ((nState % 10) == 0) { //检测失败 if ((nState / 10) == 0) { CanvasObj.transform.Find("Login").gameObject.SetActive(true); GameObject rtnBtn = CanvasObj.transform.Find("Login").Find("Panel_PhoneLogin").Find("Button_Return").gameObject; rtnBtn.GetComponent <Image>().raycastTarget = true; rtnBtn.GetComponent <Button>().interactable = true; GameObject loginBtn = CanvasObj.transform.Find("Login").Find("Panel_PhoneLogin").Find("Button_FinishLogin").gameObject; loginBtn.GetComponent <Image>().raycastTarget = true; loginBtn.GetComponent <Button>().interactable = true; } CCustomDialog.OpenCustomConfirmUI(1002); } else { long nMobile = _ms.ReadLong(); GameMain.hall_.GetPlayerData().SetBindPhoneNumber(nMobile); BindMobileAccountId = GameMain.hall_.GetPlayerId(); WriteAccountConfig(false); //直接手机号登陆不提示绑定成功 if (nState == 11) { CCustomDialog.OpenCustomConfirmUI(1012); PlayerInfoUI.Instance.HandleBindMobileResult(true); } else { MobileCodeTimer.SetDeleteFlag(true); } Debug.Log("验证码验证成功!登陆游戏!" + nMobile.ToString()); } return(true); }
public void OnAnswer(byte result, byte state, byte pos) { if (result == 0) { switch (state) { case 1: //停叫 case 5: //投降 OnQuitTurn(state); break; case 2: //加倍 OnDouble(pos); break; case 3: //要牌 break; case 4: //分牌 OnSplitBegin(); return; default: //fail OnTurn(-1.0f); break; } UpdateInfoUI(); } else { if (state == 4) { CCustomDialog.OpenCustomConfirmUI(2220); m_bCanSplit = false; } m_BjGameBase.UpdatePlayerUI(this); ShowTimeImg(true, 0f); } StopAsk(); }
/// 处理绑定邀请码的回复 private bool HandlePlayerSetInviteCode(uint _msgType, UMessage _ms) { byte isSuccess = _ms.ReadByte(); if (isSuccess == 0) { PlayerData playerdata = GameMain.hall_.GetPlayerData(); playerdata.nIsBindInvite = 100; uint userid = _ms.ReadUInt(); playerdata.nTodayAward = _ms.ReadUInt(); playerdata.nTomorrowAward = _ms.ReadUInt(); SetupOldPlayer(); } else//1:already 2:used 3:none { CCustomDialog.OpenCustomConfirmUI((uint)1399 + isSuccess); } return(true); }
bool BackMailGetReward(uint _msgType, UMessage msg) { byte state = msg.ReadByte(); if (state == 0) //没找到邮件 { CCustomDialog.OpenCustomConfirmUI(1703); return(false); } else if (state == 1) { CCustomDialog.OpenCustomConfirmUI(1702); } uint mailid = msg.ReadUInt(); if (emailobjects_.ContainsKey(mailid)) { GameMain.safeDeleteObj(emailobjects_[mailid]); emailobjects_.Remove(mailid); } if (EmailDataManager.GetNewsInstance().emilsdata_.ContainsKey(mailid)) { EmailDataManager.GetNewsInstance().emilsdata_.Remove(mailid); SetNoMailUI(); } if (m_MailinfoTransform) { m_MailinfoTransform.Find("ImageBG/Button_lingqu").GetComponent <Button>().interactable = true; m_MailinfoTransform.Find("ImageBG/Button_queding").GetComponent <Button>().interactable = true; m_MailinfoTransform.gameObject.SetActive(false); } //if(GameMain.hall_.contestui_ != null) // GameMain.hall_.contestui_.transform.FindChild("Panelbottom/Bottom/Button_News/ImageSpot").gameObject.SetActive(EmailDataManager.GetNewsInstance().emilsdata_.Count > 0); GameMain.hall_.GetPlayerData().mailNumber -= 1; GameMain.hall_.m_Bulletin.OnEmailChange(EmailDataManager.GetNewsInstance().emilsdata_.Count <= 0); return(true); }
//请求购买物品(奖券兑换京东卡,手机充值卡) public bool RequestBuyItem(uint itemId, string consigneePhone, string consigneeName = null, string consigneeAddr = null) { ShopItemdata itemdata = CCsvDataManager.Instance.ShopItemDataMgr.GetShopItemData(itemId); if (itemdata == null) { return(false); } if (bBuyingProcess) { Debug.LogWarning("当前正处于购买过程中。。。。"); return(false); } iBuyingItemId = itemId; bBuyingProcess = true; CCustomDialog.OpenCustomWaitUI(1107); switch (itemdata.ItemType) { case Shop.ITEMTYPE.ITEMTYPE_JINGDONG: case Shop.ITEMTYPE.ITEMTYPE_MOBILE: { //判断奖券是否足够 if (playerData.GetLottery() < itemdata.ItemPrice) { BuyEnd(); CCustomDialog.OpenCustomConfirmUI(1103); } else { SendBuyReq(itemdata.ItemID, consigneePhone, consigneeName, consigneeAddr); } } break; case Shop.ITEMTYPE.ITEMTYPE_GOODS: SendBuyReq(itemdata.ItemID, consigneePhone, consigneeName, consigneeAddr); break; } return(true); }
void OnBuyDiscounts(EventTriggerType eventtype, object button, PointerEventData eventData) { if (eventtype == EventTriggerType.PointerUp) { GameObject buttonBuy = discountobj.transform.Find("ImageBG").Find("goodsinfo").Find("Button_buy").gameObject; Text buyTX = buttonBuy.transform.Find("Text").gameObject.GetComponent <Text>(); buyTX.text = "购买"; int discountInfo = GameMain.hall_.GetPlayerData().discountsGift; bool isbuy = GameKind.HasFlag((int)currentDiscountItem - 50000, discountInfo); if (isbuy) { CCustomDialog.OpenCustomConfirmUI(1110); return; } else { DoBuyByItemID(currentDiscountItem); } } }
/// <summary> /// 检测是否可以发送加入比赛消息 /// </summary> /// <param name="contestid"></param> /// <param name="tipShowState"></param> /// <returns></returns> public bool CheckSendJoinMsg(uint contestid, bool tipShowState = true) { if (currentPassWord_ != 0) { if (contestid != currentPassWord_) { if (tipShowState) { CCustomDialog.OpenCustomConfirmUI(1302); } return(false); } } if (GameMain.hall_.contest != null) { if (GameMain.hall_.contest.CheckContestInfoListRefreshState() && ContestDataManager.Instance().selfcontestdatas_.Count == 0) { if (!tipShowState) { return(true); } CCustomDialog.OpenCustomConfirmUI(1610); return(false); } } if (!ContestDataManager.Instance().selfcontestdatas_.ContainsKey(contestid)) { if (!tipShowState) { return(true); } CCustomDialog.OpenCustomConfirmUI(1610); return(false); } return(true); }
/// <summary> /// 请求比赛排行数据 /// </summary> /// <param name="StartIndex"></param> /// <param name="EndIndex"></param> void RequestContestRankData(ushort StartIndex, ushort EndIndex) { ushort _StartIndex = StartIndex, _EndIndex = EndIndex; if (ContestRankingDataDictionary.ContainsKey(m_ContestID)) { bool State = true; while (State && _StartIndex <= _EndIndex) { State = false; if (ContestRankingDataDictionary[m_ContestID].ContainsKey(_StartIndex)) { ++_StartIndex; State = true; } if (ContestRankingDataDictionary[m_ContestID].ContainsKey(_EndIndex)) { --_EndIndex; State = true; } } } if (_StartIndex <= _EndIndex) { RightChessScrolllRect.vertical = false; CCustomDialog.OpenCustomWaitUI("正在加载数据..."); UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_ReqContestRankData); msg.Add(GameMain.hall_.GetPlayerId()); msg.Add(m_ContestID); msg.Add(_StartIndex); msg.Add(_EndIndex); NetWorkClient.GetInstance().SendMsg(msg); } else { RefreshGameContestRankingPlayerPanel(StartIndex, EndIndex); } }
/// <summary> /// unionid码登陆 /// </summary> /// <param name="unionid"></param> private void UnionIdLogin(string unionid) { if (!NetWorkClient.GetInstance().IsSocketConnected) { HallMain.ConnectLoginServer(); } CCustomDialog.OpenCustomWaitUI(1008); UMessage unionLoginMsg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_PLAYERLOGIN); MessageLogin ml_ = new MessageLogin(); ml_.smachinecode = SystemInfo.deviceUniqueIdentifier; ml_.sVersion = GameMain.Instance.GetAppVersion(); if (Application.platform == RuntimePlatform.IPhonePlayer) { ml_.nPlatform = 1; } else if (Application.platform == RuntimePlatform.Android) { ml_.nPlatform = 2; } else { ml_.nPlatform = 0; } unionLoginMsg.Add((int)0); unionLoginMsg.Add(ml_.smachinecode); unionLoginMsg.Add(ml_.sVersion); unionLoginMsg.Add(ml_.nPlatform); unionLoginMsg.Add((byte)1); unionLoginMsg.Add(unionid); //unionLoginMsg.Add(); //unionLoginMsg.Add(CWechatUserAuth.GetInstance().GetUserNickname()); NetWorkClient.GetInstance().SendMsg(unionLoginMsg); }
public void OnEnd(long diamond = 0) { if (RoomTfm == null) { return; } GameMain.hall_.GameBaseObj.OnDisconnect(false); ShowTable(false); m_bMoving = true; RoomTfm.gameObject.SetActive(true); if (diamond == 0) { diamond = GameMain.hall_.GetPlayerData().GetDiamond(); } UpdateDiamond(diamond); CustomAudio.GetInstance().PlayCustomAudio(1001, true); CCustomDialog.CloseCustomWaitUI(); m_nBystanderRoom = 0; }