static void Main(string[] args) { #if ENABLE_SERVICE ServiceBase[] ServicesToRun; ServicesToRun = new ServiceBase[] { new ChatServer.Service.Service() }; ServiceBase.Run(ServicesToRun); #else CConsoleMain server = new CConsoleMain(); server.Init(); server.Run(); server.Release(); #endif }
public Service() { ServiceName = "GameServer"; mServer = new CConsoleMain(); }