public float GetFloatData(string typeName)
        {
            if (CObjectManager.Instance.getPlayerMySelf() == null)
            {
                return(-1);
            }

            CCharacterData pCharData = CObjectManager.Instance.getPlayerMySelf().GetCharacterData();

            if (typeName == "EXP") //经验
            {
                if (pCharData.Get_Exp() < 0)
                {
                    return(0);
                }
                else
                {
                    return(pCharData.Get_Exp());
                }
            }
            else if (typeName == "NEEDEXP") //升级经验
            {
                return(pCharData.Get_MaxExp());
            }
            return(0);
        }