public override void onEnter() { base.onEnter(); CCSize s = CCDirector.sharedDirector().getWinSize(); CCLayerColor layer1 = CCLayerColor.layerWithColorWidthHeight(new ccColor4B(255, 255, 0, 80), 100, 300); layer1.position = (new CCPoint(s.width / 3, s.height / 2)); layer1.isRelativeAnchorPoint = true; addChild(layer1, 1); CCLayerColor layer2 = CCLayerColor.layerWithColorWidthHeight(new ccColor4B(0, 0, 255, 255), 100, 300); layer2.position = (new CCPoint((s.width / 3) * 2, s.height / 2)); layer2.isRelativeAnchorPoint = true; addChild(layer2, 1); CCActionInterval actionTint = CCTintBy.actionWithDuration(2, -255, -127, 0); CCActionInterval actionTintBack = (CCActionInterval)actionTint.reverse(); CCActionInterval seq1 = (CCActionInterval)CCSequence.actions(actionTint, actionTintBack); layer1.runAction(seq1); CCActionInterval actionFade = CCFadeOut.actionWithDuration(2.0f); CCActionInterval actionFadeBack = (CCActionInterval)actionFade.reverse(); CCActionInterval seq2 = (CCActionInterval)CCSequence.actions(actionFade, actionFadeBack); layer2.runAction(seq2); }
public SpriteColorOpacity() { CCSprite sprite1 = CCSprite.spriteWithFile("Images/grossini_dance_atlas", new CCRect(85 * 0, 121 * 1, 85, 121)); CCSprite sprite2 = CCSprite.spriteWithFile("Images/grossini_dance_atlas", new CCRect(85 * 1, 121 * 1, 85, 121)); CCSprite sprite3 = CCSprite.spriteWithFile("Images/grossini_dance_atlas", new CCRect(85 * 2, 121 * 1, 85, 121)); CCSprite sprite4 = CCSprite.spriteWithFile("Images/grossini_dance_atlas", new CCRect(85 * 3, 121 * 1, 85, 121)); CCSprite sprite5 = CCSprite.spriteWithFile("Images/grossini_dance_atlas", new CCRect(85 * 0, 121 * 1, 85, 121)); CCSprite sprite6 = CCSprite.spriteWithFile("Images/grossini_dance_atlas", new CCRect(85 * 1, 121 * 1, 85, 121)); CCSprite sprite7 = CCSprite.spriteWithFile("Images/grossini_dance_atlas", new CCRect(85 * 2, 121 * 1, 85, 121)); CCSprite sprite8 = CCSprite.spriteWithFile("Images/grossini_dance_atlas", new CCRect(85 * 3, 121 * 1, 85, 121)); CCSize s = CCDirector.sharedDirector().getWinSize(); sprite1.position = new CCPoint((s.width / 5) * 1, (s.height / 3) * 1); sprite2.position = new CCPoint((s.width / 5) * 2, (s.height / 3) * 1); sprite3.position = new CCPoint((s.width / 5) * 3, (s.height / 3) * 1); sprite4.position = new CCPoint((s.width / 5) * 4, (s.height / 3) * 1); sprite5.position = new CCPoint((s.width / 5) * 1, (s.height / 3) * 2); sprite6.position = new CCPoint((s.width / 5) * 2, (s.height / 3) * 2); sprite7.position = new CCPoint((s.width / 5) * 3, (s.height / 3) * 2); sprite8.position = new CCPoint((s.width / 5) * 4, (s.height / 3) * 2); CCActionInterval action = CCFadeIn.actionWithDuration(2); CCActionInterval action_back = (CCActionInterval)action.reverse(); CCAction fade = CCRepeatForever.actionWithAction((CCActionInterval)(CCSequence.actions(action, action_back))); CCActionInterval tintred = CCTintBy.actionWithDuration(2, 0, -255, -255); CCActionInterval tintred_back = (CCActionInterval)tintred.reverse(); CCAction red = CCRepeatForever.actionWithAction((CCActionInterval)(CCSequence.actions(tintred, tintred_back))); CCActionInterval tintgreen = CCTintBy.actionWithDuration(2, -255, 0, -255); CCActionInterval tintgreen_back = (CCActionInterval)tintgreen.reverse(); CCAction green = CCRepeatForever.actionWithAction((CCActionInterval)(CCSequence.actions(tintgreen, tintgreen_back))); CCActionInterval tintblue = CCTintBy.actionWithDuration(2, -255, -255, 0); CCActionInterval tintblue_back = (CCActionInterval)tintblue.reverse(); CCAction blue = CCRepeatForever.actionWithAction((CCActionInterval)(CCSequence.actions(tintblue, tintblue_back))); sprite5.runAction(red); sprite6.runAction(green); sprite7.runAction(blue); sprite8.runAction(fade); // late add: test dirtyColor and dirtyPosition addChild(sprite1, 0, (int)kTagSprite.kTagSprite1); addChild(sprite2, 0, (int)kTagSprite.kTagSprite2); addChild(sprite3, 0, (int)kTagSprite.kTagSprite3); addChild(sprite4, 0, (int)kTagSprite.kTagSprite4); addChild(sprite5, 0, (int)kTagSprite.kTagSprite5); addChild(sprite6, 0, (int)kTagSprite.kTagSprite6); addChild(sprite7, 0, (int)kTagSprite.kTagSprite7); addChild(sprite8, 0, (int)kTagSprite.kTagSprite8); schedule(removeAndAddSprite, 2); }
public override void onEnter() { base.onEnter(); centerSprites(2); CCActionInterval action1 = CCTintTo.actionWithDuration(2, 255, 0, 255); CCActionInterval action2 = CCTintBy.actionWithDuration(2, -127, -255, -127); CCFiniteTimeAction action2Back = action2.reverse(); m_tamara.runAction(action1); m_kathia.runAction(CCSequence.actions(action2, action2Back)); }
public void addNewSprite() { CCSize s = CCDirector.sharedDirector().getWinSize(); CCPoint p = new CCPoint((float)(rand.NextDouble() * s.width), (float)(rand.NextDouble() * s.height)); int idx = (int)(rand.NextDouble() * 1400 / 100); int x = (idx % 5) * 85; int y = (idx / 5) * 121; CCNode node = getChildByTag((int)kTags.kTagSpriteBatchNode); CCSprite sprite = CCSprite.spriteWithTexture(m_texture1, new CCRect(x, y, 85, 121)); node.addChild(sprite); sprite.position = (new CCPoint(p.x, p.y)); CCActionInterval action; float random = (float)rand.NextDouble(); if (random < 0.20) { action = CCScaleBy.actionWithDuration(3, 2); } else if (random < 0.40) { action = CCRotateBy.actionWithDuration(3, 360); } else if (random < 0.60) { action = CCBlink.actionWithDuration(1, 3); } else if (random < 0.8) { action = CCTintBy.actionWithDuration(2, 0, -255, -255); } else { action = CCFadeOut.actionWithDuration(2); } CCActionInterval action_back = (CCActionInterval)action.reverse(); CCActionInterval seq = (CCActionInterval)(CCSequence.actions(action, action_back)); sprite.runAction(CCRepeatForever.actionWithAction(seq)); }
public void addNewSpriteWithCoords(CCPoint p) { CCSpriteBatchNode BatchNode = (CCSpriteBatchNode)getChildByTag((int)kTags.kTagSpriteBatchNode); int idx = (int)(rand.NextDouble() * 1400 / 100); int x = (idx % 5) * 85; int y = (idx / 5) * 121; CCSprite sprite = CCSprite.spriteWithTexture(BatchNode.Texture, new CCRect(x, y, 85, 121)); BatchNode.addChild(sprite); sprite.position = (new CCPoint(p.x, p.y)); CCActionInterval action = null; float random = (float)rand.NextDouble(); if (random < 0.20) { action = CCScaleBy.actionWithDuration(3, 2); } else if (random < 0.40) { action = CCRotateBy.actionWithDuration(3, 360); } else if (random < 0.60) { action = CCBlink.actionWithDuration(1, 3); } else if (random < 0.8) { action = CCTintBy.actionWithDuration(2, 0, -255, -255); } else { action = CCFadeOut.actionWithDuration(2); } CCActionInterval action_back = (CCActionInterval)action.reverse(); CCActionInterval seq = (CCActionInterval)(CCSequence.actions(action, action_back)); sprite.runAction(CCRepeatForever.actionWithAction(seq)); }
public void addNewSpriteWithCoords(CCPoint p) { int idx = (int)(ccMacros.CCRANDOM_0_1() * 1400.0f / 100.0f); int x = (idx % 5) * 85; int y = (idx / 5) * 121; CCSprite sprite = CCSprite.spriteWithFile("Images/grossini_dance_atlas", new CCRect(x, y, 85, 121)); addChild(sprite); sprite.position = p; CCActionInterval action; float random = ccMacros.CCRANDOM_0_1(); if (random < 0.20) { action = CCScaleBy.actionWithDuration(3, 2); } else if (random < 0.40) { action = CCRotateBy.actionWithDuration(3, 360); } else if (random < 0.60) { action = CCBlink.actionWithDuration(1, 3); } else if (random < 0.8) { action = CCTintBy.actionWithDuration(2, 0, -255, -255); } else { action = CCFadeOut.actionWithDuration(2); } object obj = action.reverse(); CCActionInterval action_back = (CCActionInterval)action.reverse(); CCActionInterval seq = (CCActionInterval)(CCSequence.actions(action, action_back)); sprite.runAction(CCRepeatForever.actionWithAction(seq)); }
public MenuLayer1() { CCMenuItemFont.FontSize = 30; CCMenuItemFont.FontName = "Arial"; base.isTouchEnabled = true; // Font Item CCSprite spriteNormal = CCSprite.spriteWithFile(s_MenuItem, new CCRect(0, 23 * 2, 115, 23)); CCSprite spriteSelected = CCSprite.spriteWithFile(s_MenuItem, new CCRect(0, 23 * 1, 115, 23)); CCSprite spriteDisabled = CCSprite.spriteWithFile(s_MenuItem, new CCRect(0, 23 * 0, 115, 23)); CCMenuItemSprite item1 = CCMenuItemSprite.itemFromNormalSprite(spriteNormal, spriteSelected, spriteDisabled, this, this.menuCallback); // Image Item CCMenuItem item2 = CCMenuItemImage.itemFromNormalImage(s_SendScore, s_PressSendScore, this, this.menuCallback2); // Label Item (LabelAtlas) CCLabelAtlas labelAtlas = CCLabelAtlas.labelWithString("0123456789", "Images/fps_images", 16, 24, '.'); CCMenuItemLabel item3 = CCMenuItemLabel.itemWithLabel(labelAtlas, this, this.menuCallbackDisabled); item3.DisabledColor = new ccColor3B(32, 32, 64); item3.Color = new ccColor3B(200, 200, 255); // Font Item CCMenuItemFont item4 = CCMenuItemFont.itemFromString("I toggle enable items", this, this.menuCallbackEnable); item4.FontSizeObj = 20; item4.FontNameObj = "Arial"; // Label Item (CCLabelBMFont) CCLabelBMFont label = CCLabelBMFont.labelWithString("configuration", "fonts/fnt/bitmapFontTest3"); CCMenuItemLabel item5 = CCMenuItemLabel.itemWithLabel(label, this, this.menuCallbackConfig); // Testing issue #500 item5.scale = 0.8f; // Font Item CCMenuItemFont item6 = CCMenuItemFont.itemFromString("Quit", this, this.onQuit); CCActionInterval color_action = CCTintBy.actionWithDuration(0.5f, 0, -255, -255); CCActionInterval color_back = (CCActionInterval)color_action.reverse(); CCFiniteTimeAction seq = CCSequence.actions(color_action, color_back); item6.runAction(CCRepeatForever.actionWithAction((CCActionInterval)seq)); CCMenu menu = CCMenu.menuWithItems(item1, item2, item3, item4, item5, item6); menu.alignItemsVertically(); // elastic effect CCSize s = CCDirector.sharedDirector().getWinSize(); int i = 0; CCNode child; List <CCNode> pArray = menu.children; CCObject pObject = null; if (pArray.Count > 0) { for (int j = 0; j < pArray.Count; j++) { pObject = pArray[j]; if (pObject == null) { break; } child = (CCNode)pObject; CCPoint dstPoint = child.position; int offset = (int)(s.width / 2 + 50); if (i % 2 == 0) { offset = -offset; } child.position = new CCPoint(dstPoint.x + offset, dstPoint.y); child.runAction(CCEaseElasticOut.actionWithAction(CCMoveBy.actionWithDuration(2, new CCPoint(dstPoint.x - offset, 0)), 0.35f)); i++; } } m_disabledItem = item3; m_disabledItem.Enabled = false; addChild(menu); }
public override CCFiniteTimeAction Reverse() { return(CCTintBy.actionWithDuration(Duration, (short)-m_deltaR, (short)-m_deltaG, (short)-m_deltaB) as CCFiniteTimeAction); }